Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Decision · Major Adventurer Decisions

Legacy of …

Through the years, my humble camp has grown in size and spirit. With each task we complete, our bond to this land and its people strengthens. Our deeds are sung in taverns and our names are whispered in the dark, as it will, for generations to come.

Requirements

The lines the game itself shows for this decision's conditions:

  • You have at least 15 Followers (…)
  • You have at least 5 people in your Roll of Patrons (…)
  • Your Camp Main 01 Building is at Level 4 (…)
  • You have completed contract tally/50 Non-Criminal Contracts
Shown to a character when (is_shown) (10 lines of game script)
is_landless_adventurer = yes
NOT = {
	has_trait = gallowsbait
}
NOT = {
	house = {
		has_house_modifier = legacy_adventurer_house_modifier
	}
}
has_ep3_dlc_trigger = yes

As written in game/common/decisions/dlc_decisions/bp3/00_bp3_other_decisions.txt.

Can be taken when (is_valid) (41 lines of game script)
prestige_level >= 4
custom_tooltip = {
	text = have_enough_followers_tt
	any_courtier = {
		count >= 15
	}
}
custom_tooltip = {
	text = have_enough_patrons_tt
	any_contact = {
		count >= 5
	}
}
custom_tooltip = {
	text = has_max_level_pavilion_tt
	domicile = {
		has_domicile_building_or_higher = camp_main_04
	}
}
trigger_if = {
	limit = {
		has_variable = laamp_total_noncrim_contracts_successfully_completed
	}
	save_temporary_scope_value_as = {
		name = contract_tally
		value = var:laamp_total_noncrim_contracts_successfully_completed
	}
}
trigger_else = {
	save_temporary_scope_value_as = {
		name = contract_tally
		value = 0
	}
}
custom_tooltip = {
	text = has_enough_contracts_tt
	has_variable = laamp_total_noncrim_contracts_successfully_completed
	var:laamp_total_noncrim_contracts_successfully_completed >= 50
}
is_alive = yes
is_available_adult = yes

As written in game/common/decisions/dlc_decisions/bp3/00_bp3_other_decisions.txt.

Effects

  • You will no longer be able to accept Criminal Contracts
  • If any Adventurer from House … becomes a Ruler: • They will gain GetLocalPlayerLegitimacyTextIcon… Legitimacy • For each Follower they had, they will gain 25 Levies
Effect (10 lines of game script)
custom_tooltip = criminal_contracts_blocked_tt
show_as_tooltip = {
	house = {
		add_house_modifier = {
			modifier = legacy_adventurer_house_modifier
		}
	}
}
custom_tooltip = legacy_adventurer_legitimacy_on_landing
trigger_event = bp3_decisions.0100

As written in game/common/decisions/dlc_decisions/bp3/00_bp3_other_decisions.txt.

Source: game/common/decisions/dlc_decisions/bp3/00_bp3_other_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).