
Decision · Major Adventurer Decisions
Found Salon
Establish a permanent poetry salon
Establish a permanent poetry salon in …, in order to nurture the best and brightest minds.
Requirements
The lines the game itself shows for this decision's conditions:
- You have at least 5 Followers with the Lifestyle Poet Trait
Shown to a character when (is_shown) (8 lines of game script)
has_trait = violet_poet
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_founded_salon
}
}
has_ep3_dlc_trigger = yesAs written in game/common/decisions/dlc_decisions/ep3_decisions.txt.
Can be taken when (is_valid) (8 lines of game script)
has_trait = violet_poet
custom_tooltip = {
text = found_salon_decision_trigger_tt
any_courtier = {
has_trait = lifestyle_poet
count > 4
}
}As written in game/common/decisions/dlc_decisions/ep3_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (30 lines of game script)
root.location = {
save_scope_as = location
}
show_as_tooltip = {
if = {
limit = {
exists = dynasty
}
dynasty = {
add_dynasty_prestige = medium_dynasty_prestige_gain
}
}
add_prestige = major_prestige_gain
scope:location = {
add_province_modifier = {
modifier = ep3_poets_salon_modifier
years = 250
}
}
add_character_modifier = {
modifier = ep3_founded_salon_modifier
}
}
hidden_effect = {
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_founded_salon
}
}
trigger_event = ep3_decisions_event.4080As written in game/common/decisions/dlc_decisions/ep3_decisions.txt.
Source: game/common/decisions/dlc_decisions/ep3_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).