CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Decision · Major Adventurer Decisions

Found a Holding

Strike the Earth!

400GoldRoads to Power

During my travels I have amassed sizable wealth. These fertile, pristine grounds look like a good place to invest it, and reap the benefits in the years to come.

Requirements

The lines the game itself shows for this decision's conditions:

  • You need to be in a Barony that does not have a holding
Shown to a character when (is_shown) (5 lines of game script)
government_has_flag = government_is_landless_adventurer
NOT = {
	has_character_flag = laamp_city_builder
}
has_ep3_dlc_trigger = yes

As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.

Can be taken when (is_valid) (25 lines of game script)
custom_tooltip = {
	text = start_city_construction_decision_empty_holding
	exists = location.county.holder
	location = {
		has_holding = no
	}
}
culture = {
	has_innovation = innovation_city_planning
}
location.county.holder ?= {
	opinion = {
		target = root
		value >= 10
	}
}
calc_true_if = {
	amount >= 3
	gold >= 1000
	piety_level >= 3
	prestige_level >= 3
	has_trait = architect
	stewardship >= 18
}
is_incapable = no

As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.

Effects

  • Fulfilling more optional requirements will offer additional choices during holding establishment, including constructing unique Buildings You will be able to construct more holdings after this one. Upon construction, you will have chance to forcefully take the holding for yourself. Otherwise, each year the holding will pay dividends. The amount depends on the number of combined Building levels in this Barony and the Development of the county, from 25 up to 200. This amount will slowly decrease for every passing year after the construction has been finished.
Effect (33 lines of game script)
if = {
	limit = {
		location.county.holder = {
			government_has_flag = government_is_mandala
		}
	}
	show_as_tooltip = {
		location = {
			begin_create_holding = {
				type = temple_citadel_holding
			}
		}
	}
	set_variable = {
		name = city_construction_is_temple_citadel
		value = location.county
	}
}
else = {
	show_as_tooltip = {
		location = {
			begin_create_holding = {
				type = castle_holding
			}
		}
	}
	set_variable = {
		name = city_construction_is_castle
		value = location.county
	}
}
custom_tooltip = start_city_construction_decision_more_rewards
trigger_event = ep3_laamp_decision_event.1130

As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.

Source: game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.