
Decision · Major Adventurer Decisions
The … Path — Prelude
It is the time of the preacher
The … Path — Prelude is a decision in Crusader Kings III (Major Adventurer Decisions). It needs Roads to Power. Patch 1.20.0.3, from game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
The continued existence of vile heretics and misguided heathens is an offense to any good …, to … …!
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (13 lines of game script)
has_character_flag = zealous_missionary_prep
NOR = {
is_ai = yes
any_player = {
OR = {
this = root.location.county.holder
this = root.location.county.holder.top_liege
}
}
has_character_flag = zealous_missionary_start
}
government_has_flag = government_is_landless_adventurer
has_ep3_dlc_trigger = yesAs written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
Can be taken when (is_valid) (6 lines of game script)
location.county = {
hasan_evangelize_province_trigger = yes
}
NOT = {
has_trait = incapable
}As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
Effects
- For the next decade, you will walk the path of a pious … missionary: You will be able to convert counties you visit to …, either by the truth in your words or by the might of your sword. Grave peril awaits those who will fail along the way, for only the worthy shall receive … reward in …. • Higher development counties are harder to convert. • Speaking the local language increases the chance of success. • Having more troops and knights than local garrison also increase the chance of success.
Effect (9 lines of game script)
custom_tooltip = {
text = zealous_missionary_start_decision_reward_desc
}
show_as_tooltip = {
ep3_hasan_advance_radicalism = yes
}
hidden_effect = {
trigger_event = ep3_laamp_decision_event.1102
}As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
Source: game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).