
Decision · Major Adventurer Decisions
Levy the Outcasts
Count the craven, count the venal, who have fought to survive
I will become the master of the gutters' sons and daughters. An army of the most heinous scoundrels bound to my cause and whim, to wreak havoc upon the weak and strong alike.
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (5 lines of game script)
government_has_flag = government_is_landless_adventurer
NOT = {
has_character_flag = bandit_king_var
}
has_ep3_dlc_trigger = yesAs written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
Can be taken when (is_valid) (30 lines of game script)
calc_true_if = {
amount >= 3
has_trait = ambitious
has_trait = schemer
has_trait_xp = {
trait = gallowsbait
track = bandit
value >= 40
}
has_trait_xp = {
trait = gallowsbait
track = thief
value >= 40
}
has_trait_xp = {
trait = gallowsbait
track = poacher
value >= 40
}
has_trait_xp = {
trait = gallowsbait
track = marauder
value >= 40
}
has_trait_xp = {
trait = gallowsbait
track = trickster
value >= 40
}
}As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
Effects
- Every time you complete a Criminal Contract, you will get unique Men-at-Arms. The amount depends on your progress in the Gallowsbait Trait Path, from 100 to 1000 men.
Effect (6 lines of game script)
add_character_flag = bandit_king_var
show_as_tooltip = {
become_bandit_king_decision_effect = yes
}
custom_tooltip = bandit_king_decision_reward
trigger_event = ep3_laamp_decision_event.1120As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
Source: game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.