
Activity
Inspection
Inspection is an activity in Crusader Kings III for up to 20 guests. Its options: inspection finances (No Funding, Adequate Funding and Significant Funding). Host intents: Overseer Intent and Survey Intent. Cooldown 2 years at base. Its cost script uses gold, treasury and piety. Patch 1.20.0.3, from game/common/activities/activity_types/inspection.txt.
Quick answers (2)
- What do the inspection inspection finances options do in CK3?
- No Funding: Skill Challenges will have a harder time succeeding; Gold costs in events remain the same. Adequate Funding: Skill Challenges in the Activity have a higher chance of success; Gold costs in events reduced by 20%. Significant Funding: Skill Challenges in the Activity have a significantly higher chance of success; Gold costs in events reduced by 40%.
- How long is the inspection cooldown?
- 2 years: the base its cooldown value starts from (patch 1.20.0.3).
Perform a thorough inspection of your lands to ensure your realm is a well-running machine, and look for opportunities to improve upon the current bureaucracy and situation.
Inspection Finances
No Fundingdefault
- Skill Challenges will have a harder time succeeding
- Gold costs in events remain the same
With little to no funding, it may be hard to find the finances needed to support all your goals in the province.
Adequate Funding
- Skill Challenges in the Activity have a higher chance of success
- Gold costs in events reduced by 20%
With a small sum of gold it will be easier to finance the restructuring you imagine will be needed in the province.
Adds to the cost: gold / treasury
Significant Funding
- Skill Challenges in the Activity have a significantly higher chance of success
- Gold costs in events reduced by 40%
With a large sum of gold you cannot imagine there will be anything you will struggle to finance in the province.
Adds to the cost: gold / treasury
Host intents
Overseer IntentThe local stewards and nobles are known for their extra taxes and deep pockets, let's put an end to that.
Improves the Success Chance
Survey IntentSee what learnings we can bring from the local bureaucracy back home to our capital.
A chance to gain additional bonuses for the Capital
Guest intents
Survey IntentSee what learnings we can bring from the local bureaucracy back home to our capital.
Where it plays out
The event backgrounds this activity uses; the game picks one by the place's culture and the moment.
- You do not have the Local Inspection Perk Perk, nor do you have a Bureaucratic based Government
Who can host it (is_shown) (24 lines of game script)
OR = {
has_bp3_dlc_trigger = yes
has_tgp_dlc_trigger = yes
has_ep3_dlc_trigger = yes
}
highest_held_title_tier >= tier_county
is_adult = yes
government_has_flag = government_is_settled
OR = {
has_perk = local_inspection_perk
government_has_mechanic = administrative
rite = {
rite_has_parameter = inspections_unlocked_and_costs_piety
}
}
is_landed = yes
trigger_if = {
limit = {
is_ai = yes
}
sub_realm_size > 1
}
ai_activity_war_check = yes
ai_activity_coronation_check = yesAs written in game/common/activities/activity_types/inspection.txt.
Cost (53 lines of game script)
gold = {
value = 0
if = {
limit = {
has_treasury = no
NOR = {
rite = {
rite_has_parameter = inspections_unlocked_and_costs_piety
}
has_character_flag = free_inspection
}
}
add = {
value = standard_survey_activity_cost
desc = hunt_base_cost
}
}
}
treasury = {
value = 0
if = {
limit = {
has_treasury = yes
NOR = {
rite = {
rite_has_parameter = inspections_unlocked_and_costs_piety
}
has_character_flag = free_inspection
}
}
add = {
value = standard_survey_activity_cost
desc = hunt_base_cost
}
}
}
piety = {
value = 0
if = {
limit = {
rite = {
rite_has_parameter = inspections_unlocked_and_costs_piety
}
NOT = {
has_character_flag = free_inspection
}
}
add = {
value = standard_survey_activity_cost
desc = hunt_base_cost
}
}
}As written in game/common/activities/activity_types/inspection.txt.
Source: game/common/activities/activity_types/inspection.txt, common/activities/intents and the English localisation, Crusader Kings III 1.20.0.3. Option texts are the game's own; costs are shown as the script the game evaluates.











