
Activity
Coronation
Coronation is an activity in Crusader Kings III for up to 200 guests. Its options: type (Coronation and Anointment), ceremony (Simple Rites, Time-Honored Finery and Glory and Splendor) and celebrations (Austere Observances, Suitable Revels and Lavish Banquets). Host intents: Impress Attendees, Embrace Supporters, Weaken Detractors and Exalt the Crown. Cooldown 3 years at base. Its cost script uses gold, treasury and herd. Patch 1.20.0.3, from game/common/activities/activity_types/coronation.txt.
Quick answers (3)
- What do the coronation ceremony options do in CK3?
- Simple Rites: Decreased Magnificence; Foreign Rulers will not join the Activity; If Magnificence is below 50 at the Conclusion, you will gain Ach Coronation Low Ceremony Modifier for 10 years. Time-Honored Finery: Increased Magnificence; Activity Guests will be somewhat more likely to join. Glory and Splendor: Significantly Increased Magnificence; Activity Guests will be significantly more likely to join.
- What do the coronation celebrations options do in CK3?
- Austere Observances: Decreased Magnificence; If Magnificence is below 50 at the Conclusion, you will gain … for 10 years. Suitable Revels: Increased Magnificence. Lavish Banquets: Significantly Increased Magnificence; Decreased risk of negative events.
- How long is the coronation cooldown?
- 3 years: the base its cooldown value starts from (patch 1.20.0.3).
Invite the great and powerful of the realm to witness your ascension to the throne. This will forge the foundations for a long and successful rule.
Type
Coronation• Prove your GetLocalPlayerLegitimacyTextIconLegitimacy • Swear an Oath and pledge the course of your reign • Vassals may leave Factions • May crown yourself for additional Prestige A stately ceremony shall prove the rightfulness of your rule, and the majesty of the realm shall be your sovereign vestment.
Anointment• Prove your GetLocalPlayerLegitimacyTextIconLegitimacy beyond doubt • Gain GetLocalPlayerPietyTextIconPiety, Fervor and the favor of Zealot Vassals • Swear an Oath and pledge the course of your reign • Gain Opinion with Vassals • Gain Opinion with other Rulers • Vassals may leave Factions • Must be held in a Holy Site of your Faith, or at the Head of Rite's location A true sovereign must be enshrouded in holy purpose, and instated by divine favor. Worldly strength is no substitute.
Ceremony
Simple Rites
- Decreased Magnificence
- Foreign Rulers will not join the Activity
- If Magnificence is below 50 at the Conclusion, you will gain Ach Coronation Low Ceremony Modifier for 10 years
I am already the sovereign, am I not? Why usher all the realms to this mere formality...?
Time-Honored Finery
- Increased Magnificence
- Activity Guests will be somewhat more likely to join
The hallowed oaths of rule need be matched by regal surroundings and a vast, reverent gathering.
Adds to the cost: gold / treasury
Glory and Splendor
- Significantly Increased Magnificence
- Activity Guests will be significantly more likely to join
Amidst hallowed relics and glittering jewels, suffused with beauteous music, there shall be all my kin, my vassals, and prestigious guests from afar.
Adds to the cost: gold / treasury
Celebrations
Austere Observances
- Decreased Magnificence
- If Magnificence is below 50 at the Conclusion, you will gain … for 10 years
Is an invitation to this historic occasion not enough of a pleasure...?
Suitable Revels
- Increased Magnificence
There will be little skimping on the great gathering of the nobility, and the fine fare of the post-ceremony feast.
Adds to the cost: gold / treasury
Lavish Banquets
- Significantly Increased Magnificence
- Decreased risk of negative events
Endless courses of sumptuous-smelling delicacies await; magnificent delights to buttress the monarch's high table.
Adds to the cost: gold / treasury
Host intents
Impress AttendeesYou shall be the very image of a sovereign, earning Legitimacy, Cultural Acceptance and Magnificence.
This Intent pleases Courtly and Minority Vassals.
Embrace SupportersYour regime will be built by the loyal, collaborating to gain Prestige, form Special Relations and enrich your Realms.
This Intent pleases Supporters, especially Glory Hound and Zealot Vassals.
Weaken DetractorsWith your crowning begins the downfall of Claimants and the breaking of Factions and Confederations.
This Intent harms Detractors, and pleases non-Detractor Belligerent Vassals.
Exalt the CrownReverence for your mandate endows Coronation sites, Artifacts and Oaths with lasting benefices like Renown.
This Intent pleases Parochial Vassals.
Guest intents
Bear WitnessBy appearing on this historic occasion, you expect to enjoy Piety, Legitimacy and Cultural Acceptance.
Offer SupportBy giving staunch support to the crown, you hope to gain Opinion, a Special Relation, or an Alliance with its wearer.
Advocate DomainYou press your sovereign for policies that foster Development, Control and Popular Opinion in your sub-Realm.
Profess RightsYou stand proudly resolute, demanding a Favor Hook or Vassal Contract improvement from your liege.
Seize Advantages…
Disrupt LoyalistsYou seek to reduce the Coronation's Magnificence, swell Factions and their Discontent, and create problems for the Activity Host and their Supporters.
Phases
- Prelude
- Ceremony
- Feast
Where it plays out
The event backgrounds this activity uses; the game picks one by the place's culture and the moment.
- You are not at least 12 years old The crown slips right off your little head
- … has not approved of this Anointment; seek their approval with the Request Anointment Interaction
- … will not host an Anointment or support one while The Christian Church is in this Situation Phase
- Only an Independent Ceremonial Monarch can be crowned in their Realm
Who can host it (is_shown) (39 lines of game script)
coronation_trigger = yes
trigger_if = {
limit = {
highest_held_title_tier = tier_kingdom
}
custom_tooltip = {
text = already_coronated_trigger
OR = {
has_realm_law = uncrowned
AND = {
has_game_rule = coronation_laws_off
has_none_of_variables = {
name = crowned_king_var
name = crowned_emperor_var
}
}
}
}
}
trigger_else_if = {
limit = {
highest_held_title_tier >= tier_empire
}
custom_tooltip = {
text = already_coronated_trigger
NOR = {
has_realm_law = crowned_emperor
AND = {
has_realm_law = crowned_king
rite = {
rite_has_doctrine = doctrine_no_anointment
}
}
}
}
}
trigger_else = {
always = yes
}As written in game/common/activities/activity_types/coronation.txt.
Cost (30 lines of game script)
gold = {
add = {
if = {
limit = {
has_treasury = no
}
value = coronation_cost
}
}
}
treasury = {
add = {
if = {
limit = {
has_treasury = yes
}
add = coronation_cost
}
}
}
herd = {
add = {
if = {
limit = {
government_has_flag = government_is_nomadic
}
value = coronation_cost_herd
}
}
}As written in game/common/activities/activity_types/coronation.txt.
Source: game/common/activities/activity_types/coronation.txt, common/activities/intents and the English localisation, Crusader Kings III 1.20.0.3. Option texts are the game's own; costs are shown as the script the game evaluates.











