CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Activity

Debate

All Under Heaven

Debate is an activity in Crusader Kings III for up to 100 guests. Its options: type (Debate $Movement$ and Imperial Debate) and study materials (Scrap Parchments, Scrolls and Notes and Library of Knowledge). Host intents: Increase Movement Power and Gain Disciples. Cooldown 5 years at base. Its cost script uses gold. It needs All Under Heaven. Patch 1.20.0.3, from game/common/activities/activity_types/debate.txt.

Quick answers (3)
What do the debate type options do in CK3?
Debate $Movement$: Debate members of your movement to become Movement Leader. Imperial Debate: Debate another movement before Son of Heaven to make the … the Favored Movement.
What do the debate study materials options do in CK3?
Scrap Parchments: Decreased Gold cost. Scrolls and Notes: Slightly increased Activity Success. Library of Knowledge: Increased Activity Success.
How long is the debate cooldown?
5 years: the base its cooldown value starts from (patch 1.20.0.3).

Merit, influence, power — These matter little if you are incapable of putting forth valid arguments for you and your cause.

Call for a debate to convince others that you are worthy of more power, or challenge another movement to put your own in a more favorable position.

Type

  • Debate $Movement$

    • Debate members of your movement to become Movement Leader

    By wit or cunning, I will be in charge.

  • Imperial Debate

    • Debate another movement before Son of Heaven to make the … the Favored Movement

    A ship ought to be steered by the right crew.

Study Materials

  • Scrap Parchments

    • Decreased Gold cost

    I carry my learnings with me wherever I go. Only those uncertain of their claims needs to hide behind the arguments of other scholars.

    Adds to the cost: gold

  • Scrolls and Notes

    • Slightly increased Activity Success

    I need only the essential texts and commentaries to make my arguments.

    Adds to the cost: gold

  • Library of Knowledge

    • Increased Activity Success

    I shall bring a veritable fount of knowledge to impress guests and back my arguments.

    Adds to the cost: gold

Host intents

  • Increase Movement PowerYou wish to further the position of your Movement, through besmirching other movements or increasing your own Movement Power.
  • Gain DisciplesYou seek to discover budding scholarly talent and recruit new Disciples.

Guest intents

  • Increase Movement PowerYou wish to further the position of your Movement, through besmirching other movements or increasing your own Movement Power.
  • Gain ElderYou seek to find an Elder or replace your current Elder with a scholar of superior wit.

Phases

  1. PreparationThe study halls are alive with polite discussions, as debaters try to deduce what positions are the most strategic.
  2. DebateThe time for orderly debate has come. Only the sharpest mind will prevail.

Where it plays out

The event backgrounds this activity uses; the game picks one by the place's culture and the moment.

Who can host it (is_shown) (18 lines of game script)
has_tgp_dlc_trigger = yes
government_has_flag = government_has_merit
any_character_situation = {
	situation_type = dynastic_cycle
}
title:h_china.holder ?= {
	this = root.top_liege
	this != root
	government_has_flag = government_has_merit
}
trigger_if = {
	limit = {
		is_ai = yes
	}
	NOT = {
		exists = global_var:has_ai_debate_cooldown
	}
}

As written in game/common/activities/activity_types/debate.txt.

Cost (24 lines of game script)
gold = {
	add = {
		add = {
			value = debate_activity_base_cost
			desc = debate_base_cost
			min = 50
		}
		if = {
			limit = {
				has_variable = tgp_debate_discount_var
			}
			multiply = {
				value = 0.75
				desc = tgp_debate_discount_var_desc
			}
		}
	}
	if = {
		limit = {
			has_title = title:e_minister_of_revenue
		}
		multiply = 0.85
	}
}

As written in game/common/activities/activity_types/debate.txt.

Source: game/common/activities/activity_types/debate.txt, common/activities/intents and the English localisation, Crusader Kings III 1.20.0.3. Option texts are the game's own; costs are shown as the script the game evaluates.