
Decision · Adventurer Decisions
Reject Inheritance
Opt out of inheriting Titles
What lure do fresh titles hold for me? Naught but further shackles of duty and unearnt wealth binding the soul tight. When I want such fripperies, I shall simply take them myself.
Requirements
The lines the game itself shows for this decision's conditions:
- You are Heir to any higher Tier Title than your own
Shown to a character when (is_shown) (6 lines of game script)
can_access_reject_inheritance_decision_trigger = yes
exists = dynasty
is_playable_character = yes
NOT = {
has_trait = gallivanter
}As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
Can be taken when (is_valid) (17 lines of game script)
can_access_reject_inheritance_decision_trigger = yes
NOT = {
has_character_flag = has_embraced_responsibilities
}
trigger_if = {
limit = {
is_landed = yes
}
custom_tooltip = {
text = reject_inheritance_decision.tt.is_heir_to_higher_tier_title
any_heir_title = {
count >= 1
tier >= root.highest_held_title_tier
}
}
}
is_available_healthy_adult = yesAs written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
Effects
- … rejects … inheritance
- You will still be able to gain land by methods other than Succession, like through War or the Purchase Land Character Interaction
Effect (91 lines of game script)
show_as_tooltip = {
add_trait = gallivanter
}
stress_and_fulfillment_impact = {
base = -200
arrogant = 100
ambitious = 100
diligent = 25
}
hidden_effect = {
add_trait = gallivanter
add_character_flag = {
flag = recently_added_gallivanter
years = 20
}
}
every_close_or_extended_family_member = {
limit = {
would_judge_new_gallivanters_trigger = yes
}
custom = custom.every_judgemental_close_or_extended_family_member
add_opinion = {
target = root
modifier = insulted_family_opinion
opinion = -30
}
}
every_spouse = {
limit = {
would_judge_new_gallivanters_trigger = yes
OR = {
any_child = {
count >= 1
NOT = {
has_trait = disinherited
}
any_parent = {
this = root
}
}
AND = {
OR = {
AND = {
is_female = yes
age < define:NChildbirth|MAX_FEMALE_REPRODUCTION_AGE
root = {
is_male = yes
}
}
AND = {
is_male = yes
root = {
is_female = yes
age < define:NChildbirth|MAX_FEMALE_REPRODUCTION_AGE
}
}
}
can_have_children = yes
root = {
can_have_children = yes
}
}
}
}
add_opinion = {
target = root
modifier = insulted_family_opinion
opinion = -30
}
}
hidden_effect = {
every_player = {
limit = {
any_heir = {
this = root
}
}
send_interface_toast = {
type = event_toast_effect_neutral
title = disinherit_interaction_notification
left_icon = root
root = {
show_as_tooltip = {
custom_tooltip = reject_inheritance_decision.tt.heir_rejects_inheritance
add_trait_force_tooltip = gallivanter
}
}
}
}
}
custom_tooltip = reject_inheritance_decision.tt.newb_explainerAs written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.
Source: game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.