
Major decision · Major Decisions
Détente
End the Iberian Struggle
The wounds of the past centuries will not be easily healed, but we must try if the peninsula is to find a lasting peace. Truly, Iberia belongs to all of us.
Requirements
The lines the game itself shows for this decision's conditions:
- The current Struggle Phase is the Conciliation Phase
- You Hold and Completely Control any De Jure Kingdom of E Spain (…/…)
- All other Independent Involved Rulers have an Alliance with you (…/…)
- You control less than …% of the World Europe West Iberia Region (Current: …%)
Shown to a character when (is_shown) (2 lines of game script)
is_landless_adventurer = no has_fp2_dlc_trigger = yes
As written in game/common/decisions/dlc_decisions/03_fp2_decisions.txt.
Can be taken when (is_valid) (31 lines of game script)
top_liege = this
custom_tooltip = {
text = struggle_iberia_ending_conciliation_decision_correct_phase_tt
struggle:iberian_struggle ?= {
is_struggle_phase = struggle_iberia_phase_conciliation
}
}
prestige_level >= very_high_prestige_level
custom_tooltip = {
text = struggle_iberia_ending_compromise_decision_kingdom_tt
fp2_struggle_ending_hold_de_jure_kingdom_trigger = yes
}
custom_tooltip = {
text = struggle_iberia_ending_conciliation_decision_alliance_tt
struggle:iberian_struggle ?= {
NOT = {
any_involved_ruler = {
top_liege = this
is_landed = yes
NOR = {
this = root
is_allied_to = root
}
}
}
}
}
custom_tooltip = {
text = struggle_iberia_ending_compromise_decision_region_tt
fp2_struggle_ending_percent_iberia_trigger = yes
}As written in game/common/decisions/dlc_decisions/03_fp2_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (32 lines of game script)
if = {
limit = {
has_dlc_feature = legends
}
legend_seed_struggle_ending_effect = {
ENDER = root
STRUGGLE = iberian_struggle
}
}
if = {
limit = {
has_ach_dlc_trigger = yes
}
add_character_flag = ach_ended_struggle
}
show_as_tooltip = {
fp2_struggle_conciliation_ender_effect = yes
fp2_struggle_conciliation_tooltip_effect = yes
fp2_struggle_conciliation_modifier_rewards_effect = yes
}
show_as_tooltip = {
stress_and_fulfillment_impact = {
arrogant = medium_stress_impact_gain
zealous = medium_stress_impact_gain
}
}
add_achievement_global_variable_effect = {
VARIABLE = fp2_iberian_conciliation_achievement_unlocked
VALUE = yes
}
fp2_holiday_in_iberia_check = yes
trigger_event = fp2_struggle.0902As written in game/common/decisions/dlc_decisions/03_fp2_decisions.txt.
Source: game/common/decisions/dlc_decisions/03_fp2_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.