
Major decision · Major Decisions
Submit to the Great Khan
You become a vassal of the Greatest of Khans
No cost
My realm will be ash, my people corpses, my body the victim of a thousand cuts and blows... unless I plead mercy from the great horseman who conquers the world.
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (23 lines of game script)
is_independent_ruler = yes
OR = {
exists = global_var:mongol_empire_has_spawned
AND = {
exists = global_var:greatest_of_khans_title
exists = global_var:greatest_of_khans_title.holder
}
}
OR = {
any_neighboring_top_liege_realm_owner = {
mpo_has_gok_mongol_empire_trigger = yes
}
AND = {
is_ai = no
any_neighboring_top_liege_realm_owner = {
any_neighboring_top_liege_realm_owner = {
mpo_has_gok_mongol_empire_trigger = yes
}
}
}
}
mpo_has_gok_mongol_empire_trigger = no
is_landless_adventurer = noAs written in game/common/decisions/30_mongol_invasion_decisions.txt.
Can be taken when (is_valid) (1 line of game script)
highest_held_title_tier < tier_empire
As written in game/common/decisions/30_mongol_invasion_decisions.txt.
Effects
- Vassal Contract starts with Religious Rights
Effect (132 lines of game script)
if = {
limit = {
exists = confederation
}
confederation = {
if = {
limit = {
any_confederation_member = {
count >= 2
NOT = {
this = root
}
}
}
remove_confederation_member = root
}
else = {
disband_confederation = yes
}
}
}
hidden_effect = {
if = {
limit = {
exists = title:e_mongol_empire.holder
}
title:e_mongol_empire.holder = {
save_scope_as = mongol_emperor
}
}
else = {
random_neighboring_top_liege_realm_owner = {
limit = {
mpo_has_gok_mongol_empire_trigger = yes
}
save_scope_as = mongol_emperor
}
if = {
limit = {
NOT = {
exists = scope:mongol_emperor
}
}
random_neighboring_top_liege_realm_owner = {
limit = {
mpo_has_gok_mongol_empire_trigger = yes
}
random_neighboring_top_liege_realm_owner = {
limit = {
mpo_has_gok_mongol_empire_trigger = yes
}
save_scope_as = mongol_emperor
}
}
}
}
}
every_character_war = {
limit = {
primary_defender = root
}
end_war = white_peace
}
hidden_effect = {
debug_log = "A ruler submitted to the khan"
debug_log_scopes = yes
}
save_scope_as = recipient
scope:mongol_emperor = {
send_interface_message = {
type = event_gok_submission_with_text
title = mpo_greatest_of_khans.0020_title
left_icon = root
root = {
create_title_and_vassal_change = {
type = swear_fealty
save_scope_as = title_change
add_claim_on_loss = no
}
change_liege = {
liege = scope:mongol_emperor
change = scope:title_change
}
resolve_title_and_vassal_change = scope:title_change
if = {
limit = {
government_has_flag = government_is_nomadic
}
pay_herd = {
target = scope:mongol_emperor
value = domicile.major_herd_value
}
}
else_if = {
limit = {
NOT = {
government_has_flag = government_is_herder
}
}
pay_short_term_gold = {
target = scope:mongol_emperor
gold = major_gold_value
}
}
if = {
limit = {
scope:mongol_emperor = {
rite = {
rite_has_doctrine = doctrine_pluralism_pluralistic
}
}
OR = {
government_has_flag = government_is_feudal
government_has_flag = government_is_clan
}
}
hidden_effect = {
if = {
limit = {
is_independent_ruler = no
}
vassal_contract_set_obligation_level = {
type = religious_rights
level = 1
}
}
}
custom_tooltip = religious_protection_tt
}
}
}
}As written in game/common/decisions/30_mongol_invasion_decisions.txt.
Source: game/common/decisions/30_mongol_invasion_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.