CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Status Quo

End the Iberian Struggle

These endless conflicts over the peninsula only weaken us all. It is time to accept that Iberia was never meant to be united, and instead be content with ….

Requirements

The lines the game itself shows for this decision's conditions:

  • The current Struggle Phase is the Compromise Phase
  • You Hold and Completely Control any De Jure Kingdom of E Spain (…/…)
  • You control less than …% of the World Europe West Iberia Region (Current: …%)
  • No other Independent Involved Ruler controls …% or more of the World Europe West Iberia Region
  • No Wars between Involved Independent Rulers (Current: …)
  • All other Independent Involved Rulers have at least … Opinion of you or are the target of a Strong Hook (…/…)
  • No other Independent Involved Rulers are King or Emperor Rank (Current: …)
  • More than …% of the World Europe West Iberia Region is held by Interloper or Uninvolved Rulers (Current: …%)
Shown to a character when (is_shown) (2 lines of game script)
is_landless_adventurer = no
has_fp2_dlc_trigger = yes

As written in game/common/decisions/dlc_decisions/03_fp2_decisions.txt.

Can be taken when (is_valid) (114 lines of game script)
top_liege = this
custom_tooltip = {
	text = struggle_iberia_ending_compromise_decision_correct_phase_tt
	struggle:iberian_struggle ?= {
		is_struggle_phase = struggle_iberia_phase_compromise
	}
}
OR = {
	prestige_level >= very_high_prestige_level
	custom_tooltip = {
		text = struggle_iberia_ending_compromise_decision_kingdom_tt
		fp2_struggle_ending_hold_de_jure_kingdom_trigger = yes
	}
}
custom_tooltip = {
	text = struggle_iberia_ending_compromise_decision_region_tt
	fp2_struggle_ending_percent_iberia_trigger = yes
}
custom_tooltip = {
	text = struggle_iberia_ending_compromise_decision_other_region_tt
	fp2_struggle_ending_other_percent_iberia_trigger = yes
}
custom_tooltip = {
	text = struggle_iberia_ending_compromise_truce_tt
	NOT = {
		struggle:iberian_struggle ?= {
			any_involved_ruler = {
				top_liege = this
				is_landless_adventurer = no
				primary_title = {
					is_mercenary_company = no
				}
				any_primary_war_enemy = {
					top_liege = this
					is_landless_adventurer = no
					any_character_struggle = {
						involvement = involved
						is_struggle_type = iberian_struggle
					}
					primary_title = {
						is_mercenary_company = no
					}
				}
			}
		}
	}
}
OR = {
	custom_tooltip = {
		text = struggle_iberia_ending_compromise_decision_opinion_tt
		struggle:iberian_struggle ?= {
			NOT = {
				any_involved_ruler = {
					this != root
					top_liege = this
					primary_title = {
						is_holy_order = no
					}
					primary_title = {
						is_mercenary_company = no
					}
					is_landless_adventurer = no
					save_temporary_scope_as = this_character
					NOR = {
						root = {
							has_strong_hook = scope:this_character
						}
						opinion = {
							target = root
							value >= struggle_iberia_ending_compromise_decision_opinion_value
						}
					}
				}
			}
		}
	}
	custom_tooltip = {
		text = struggle_iberia_ending_compromise_decision_independent_tt
		struggle:iberian_struggle ?= {
			NOT = {
				any_involved_ruler = {
					this != root
					top_liege = this
					primary_title = {
						is_mercenary_company = no
					}
					is_landless_adventurer = no
					primary_title.tier >= tier_kingdom
				}
			}
		}
	}
	custom_tooltip = {
		text = struggle_iberia_ending_compromise_decision_interloper_tt
		any_county_in_region = {
			region = world_europe_west_iberia
			percent > fp2_struggle_compromise_uninvolved_percent_decimal_value
			holder.top_liege = {
				OR = {
					fp2_character_interloper_in_struggle_trigger = yes
					fp2_character_uninvolved_in_struggle_trigger = yes
				}
			}
		}
	}
}
calc_true_if = {
	amount >= 1
	completely_controls = title:d_galicia
	completely_controls = title:d_toledo
	completely_controls = title:d_cordoba
	completely_controls = title:d_valencia
	completely_controls = title:d_barcelona
}

As written in game/common/decisions/dlc_decisions/03_fp2_decisions.txt.

Effects

  • Every Independent or separated Duchy in the World Europe West Iberia Region becomes a De Jure Kingdom
Effect (43 lines of game script)
if = {
	limit = {
		has_dlc_feature = legends
	}
	legend_seed_struggle_ending_effect = {
		ENDER = root
		STRUGGLE = iberian_struggle
	}
}
if = {
	limit = {
		has_ach_dlc_trigger = yes
	}
	add_character_flag = ach_ended_struggle
}
show_as_tooltip = {
	fp2_struggle_compromise_ender_effect = yes
}
if = {
	limit = {
		title:e_spain = {
			any_in_de_jure_hierarchy = {
				fp2_struggle_ending_compromise_independent_duchy_trigger = yes
			}
		}
	}
	custom_tooltip = fp2_struggle_compromise_create_new_kingdoms_tt
}
fp2_struggle_compromise_tooltip_effect = yes
show_as_tooltip = {
	fp2_struggle_compromise_modifier_rewards_effect = yes
}
show_as_tooltip = {
	stress_and_fulfillment_impact = {
		arrogant = medium_stress_impact_gain
	}
}
add_achievement_global_variable_effect = {
	VARIABLE = fp2_iberian_compromise_achievement_unlocked
	VALUE = yes
}
fp2_holiday_in_iberia_check = yes
trigger_event = fp2_struggle.0901

As written in game/common/decisions/dlc_decisions/03_fp2_decisions.txt.

Source: game/common/decisions/dlc_decisions/03_fp2_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).