Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Decision · Follower/Courtier Decisions

Invite …

As the … of …, I need brave … to defend the realm and conquer new lands. I will send out a herald to let my subjects know I am in search of skilled warriors.

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (2 lines of game script)
max_number_of_knights > 0
is_landless_adventurer = no

As written in game/common/decisions/00_guest_decisions.txt.

Can be taken when (is_valid) (8 lines of game script)
trigger_if = {
	limit = {
		government_has_flag = government_is_nomadic
	}
	domicile ?= {
		has_domicile_building_or_higher = character_warfare_yurt_01
	}
}

As written in game/common/decisions/00_guest_decisions.txt.

Effects

  • At least … able-bodied men with … or more Prowess will arrive as Guests at Court within the coming months
  • At least … able-bodied women with … or more Prowess will arrive as Guests at Court within the coming months
  • At least … warriors with … or more Prowess will arrive as Guests at Court within the coming months
Effect (43 lines of game script)
add_character_flag = {
	flag = invite_knights_decision_active
	years = 3
}
set_variable = {
	name = number_of_invite_knights_countdown
	value = 3
	days = 1000
}
if = {
	limit = {
		culture = {
			has_cultural_parameter = frugal_blacksmith_better_invite_knight_decision
		}
	}
	change_variable = {
		name = number_of_invite_knights_countdown
		add = 2
	}
}
trigger_event = {
	id = minor_decisions.0001
	days = { 20 40 }
}
if = {
	limit = {
		culture = {
			has_cultural_parameter = martial_custom_male_only_combatant
		}
	}
	custom_tooltip = invite_knights_decision.men.tt
}
else_if = {
	limit = {
		culture = {
			has_cultural_parameter = martial_custom_female_only_combatant
		}
	}
	custom_tooltip = invite_knights_decision.women.tt
}
else = {
	custom_tooltip = invite_knights_decision.warriors.tt
}

As written in game/common/decisions/00_guest_decisions.txt.

Source: game/common/decisions/00_guest_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).