
Major decision · Major Decisions
Consecrate Bloodline
2,500Piety
By showing sufficient devotion and gathering the favor of the clergy, I can ensure that my dynasty is forever enshrined as a holy bloodline under divine protection.
Requirements
The lines the game itself shows for this decision's conditions:
- … is an Organized Faith
- You control one or more … Holy Sites
Shown to a character when (is_shown) (50 lines of game script)
highest_held_title_tier >= 3
is_lowborn = no
faith ?= {
NOT = {
has_doctrine_parameter = unreformed
}
}
is_landless_adventurer = no
OR = {
root.faith ?= {
has_doctrine = doctrine_no_head
}
AND = {
exists = root.faith.religious_head
root != root.faith.religious_head
}
AND = {
root = root.faith.religious_head
faith ?= {
has_doctrine = doctrine_temporal_head
}
}
}
OR = {
root != root.faith.religious_head
root.faith ?= {
has_doctrine = doctrine_temporal_head
}
}
NOT = {
faith = {
exists = var:variable_savior_found
}
}
NOR = {
faith.religion ?= faith:sunni.religion
faith.religion ?= faith:mazdayasna.religion
has_trait = divine_blood
has_trait = consecrated_blood
has_trait = savior
has_trait = paragon
has_trait = blood_of_prophet
has_trait = sayyid
has_trait = saoshyant_descendant
has_trait = saoshyant
dynasty ?= {
exists = var:variable_made_bloodline_holy
dynasty:japanese_yamato ?= this
}
}As written in game/common/decisions/80_major_decisions.txt.
Can be taken when (is_valid) (36 lines of game script)
trigger_if = {
limit = {
exists = root.faith.religious_head
root != root.faith.religious_head
}
root.faith.religious_head = {
opinion = {
target = root
value >= 75
}
}
}
custom_description = {
text = faith_is_reformed
subject = root
faith = {
NOT = {
has_doctrine_parameter = unreformed
}
}
}
custom_description = {
text = consecrate_bloodline_holy_site
faith = {
any_holy_site_barony = {
OR = {
county.holder = root
county.holder.top_liege = {
this = root
}
}
count >= 1
}
}
}
piety_level >= 5As written in game/common/decisions/80_major_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (5 lines of game script)
gain_legitimizing_legend_seed_tooltip_effect = yes
trigger_event = major_decisions.0100
show_as_tooltip = {
declare_bloodline_holy_decision_effect = yes
}As written in game/common/decisions/80_major_decisions.txt.
Source: game/common/decisions/80_major_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.