Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

prison event IDs

25 events of the prison namespace in Crusader Kings III 1.20.0.3, 22 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event prison.1001) and press Enter. Using the console turns achievements off for that game.
Command
prison.0001(hidden event)Characterevent prison.0001
prison.1001Truth or TormentCharacterevent prison.1001
prison.1002Truth or TormentCharacterevent prison.1002
prison.1003TortureCharacterevent prison.1003
prison.1010TortureCharacterevent prison.1010
prison.1011TortureCharacterevent prison.1011
prison.1020BlindedCharacterevent prison.1020
prison.1021BlindedCharacterevent prison.1021
prison.1025CastratedCharacterevent prison.1025
prison.1026CastratedCharacterevent prison.1026
prison.1030DisfiguredCharacterevent prison.1030
prison.1031DisfiguredCharacterevent prison.1031
prison.1041MaimedCharacterevent prison.1041
prison.1042MaimedCharacterevent prison.1042
prison.8000(hidden event)Characterevent prison.8000
prison.9000(hidden event)Characterevent prison.9000
prison.9001Freedom!Characterevent prison.9001
prison.9002Freedom!Characterevent prison.9002
prison.9003Freedom!Characterevent prison.9003
prison.9499Escaped!Characterevent prison.9499
prison.9501Unbreakable ChainsCharacterevent prison.9501
prison.9502My Brave …Characterevent prison.9502
prison.9503BetrayalCharacterevent prison.9503
prison.9504My Fellow PrisonerCharacterevent prison.9504
prison.9505Pushing BoundariesCharacterevent prison.9505

Source: game/events/prison_events/prison_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.