internal_affairs event IDs
6 events of the internal_affairs namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event internal_affairs.10) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| internal_affairs.10 | An Uprising to Come | Character | event internal_affairs.10 |
| internal_affairs.20 | Unfitting … | Character | event internal_affairs.20 |
| internal_affairs.30 | Looking the Other Way | Character | event internal_affairs.30 |
| internal_affairs.40 | Loose Threads | Character | event internal_affairs.40 |
| internal_affairs.50 | The … Protest | Character | event internal_affairs.50 |
| internal_affairs.60 | The Bandit's Hoard | Character | event internal_affairs.60 |
Source: game/events/lifestyles/wanderer_lifestyle/wanderer_internal_affairs_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.