
Major decision · Major Decisions
… Dominance
End the Iberian Struggle
No costThe Fate of Iberia
It is time for a strong leader to finally drag this peninsula from the mire of war and division. Iberia will be united under a … … flying the … banner!
Requirements
The lines the game itself shows for this decision's conditions:
- The current Struggle Phase is the Hostility Phase
- You Hold and Completely Control at least 2 De Jure Kingdoms of E Spain (…/…)
- You united the Spanish Thrones under your Primary Title
- 75% of the De Jure Counties of your Capital Kingdom (…) must be … and follow your Rite (…) (…/…)
- Every De Jure County of your Capital Kingdom (…) must be … and follow your Rite (…) (…/…)
- No other Independent Involved Ruler controls more than …% of World Europe West Iberia
Shown to a character when (is_shown) (2 lines of game script)
is_landless_adventurer = no has_fp2_dlc_trigger = yes
As written in game/common/decisions/dlc_decisions/03_fp2_decisions.txt.
Can be taken when (is_valid) (107 lines of game script)
top_liege = this
exists = struggle:iberian_struggle
OR = {
custom_tooltip = {
text = struggle_iberia_ending_hostility_decision_correct_phase_tt
struggle:iberian_struggle ?= {
is_struggle_phase = struggle_iberia_phase_hostility
}
}
AND = {
completely_controls_region = world_europe_west_iberia
primary_title = {
tier >= tier_kingdom
title_held_years >= 5
}
}
}
OR = {
custom_tooltip = {
text = struggle_iberia_ending_hostility_decision_kingdom_tt
any_held_title = {
title_tier = kingdom
de_jure_liege = title:e_spain
root = {
completely_controls = prev
}
save_temporary_scope_as = spanish_kingdom
}
any_held_title = {
title_tier = kingdom
de_jure_liege = title:e_spain
trigger_if = {
limit = {
exists = scope:spanish_kingdom
}
this != scope:spanish_kingdom
}
root = {
completely_controls = prev
}
save_temporary_scope_as = spanish_kingdom_2
}
}
custom_tooltip = {
text = struggle_iberia_ending_hostility_decision_united_spanish_throne_tt
AND = {
exists = global_var:unite_the_spanish_thrones_decision_title
primary_title = global_var:unite_the_spanish_thrones_decision_title
}
}
}
trigger_if = {
limit = {
exists = global_var:unite_the_spanish_thrones_decision_title
primary_title = global_var:unite_the_spanish_thrones_decision_title
}
custom_tooltip = {
text = struggle_iberia_ending_hostility_decision_county_light_tt
capital_county.de_jure_liege.de_jure_liege = {
any_de_jure_county = {
percent >= 0.75
culture = root.culture
rite = root.rite
}
}
}
}
trigger_else = {
custom_tooltip = {
text = struggle_iberia_ending_hostility_decision_county_tt
capital_county.de_jure_liege.de_jure_liege = {
any_de_jure_county = {
count = all
culture = root.culture
rite = root.rite
}
}
}
}
custom_tooltip = {
text = struggle_iberia_ending_hostility_decision_region_tt
NOT = {
struggle:iberian_struggle ?= {
any_involved_ruler = {
this != root
top_liege = this
primary_title ?= {
is_mercenary_company = no
}
save_temporary_scope_as = iberian_realm
any_county_in_region = {
region = world_europe_west_iberia
percent > fp2_struggle_hostility_region_percent_decimal_value
holder.top_liege = scope:iberian_realm
}
}
}
}
}
calc_true_if = {
amount >= 2
completely_controls = title:d_galicia
completely_controls = title:d_toledo
completely_controls = title:d_cordoba
completely_controls = title:d_valencia
completely_controls = title:d_barcelona
}As written in game/common/decisions/dlc_decisions/03_fp2_decisions.txt.
Effects
- Unlocks creation of the Empire of E Spain
- Struggle Clash remains available
- Convert Faith in County and/or Promote Culture Councillor Tasks speed in World Europe West Iberia Region: +50%
- Characters of same Faith and/or Culture Opinion: +…
- Characters of other Involved Faiths and/or Cultures Opinion: …
Effect (44 lines of game script)
if = {
limit = {
has_dlc_feature = legends
}
legend_seed_struggle_ending_effect = {
ENDER = root
STRUGGLE = iberian_struggle
}
}
if = {
limit = {
has_ach_dlc_trigger = yes
}
add_character_flag = ach_ended_struggle
}
show_as_tooltip = {
dynasty = {
add_dynasty_prestige = 10000
}
fp2_struggle_hostility_ender_effect = yes
}
custom_tooltip = fp2_struggle_can_create_empire_of_hispania_tt
custom_description_no_bullet = {
text = fp2_struggle_house_tt
}
custom_tooltip = fp2_struggle_can_keep_using_struggle_clash_tt
custom_tooltip = fp2_struggle_hostility_conversion_tt
custom_tooltip = fp2_struggle_hostility_opinion_tt
custom_tooltip = fp2_struggle_hostility_opinion_negative_tt
custom_description_no_bullet = {
text = fp2_struggle_hostility_list_tt
}
show_as_tooltip = {
stress_and_fulfillment_impact = {
humble = medium_stress_impact_gain
cynical = medium_stress_impact_gain
}
}
add_achievement_global_variable_effect = {
VARIABLE = fp2_iberian_hostilities_achievement_unlocked
VALUE = yes
}
fp2_holiday_in_iberia_check = yes
trigger_event = fp2_struggle.0900As written in game/common/decisions/dlc_decisions/03_fp2_decisions.txt.
Source: game/common/decisions/dlc_decisions/03_fp2_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).