CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Evangelize Pacifism

Pious tales have spread far beyond my borders and gripped the hearts of nonbelievers. Our tales of peace and coexistence threaten to challenge the bickering warlords on our border, and with a little push, these savages will surely see the value of a nonviolent life.

Requirements

The lines the game itself shows for this decision's conditions:

  • You must have at least one neighboring ruler who does not follow your Faith.
Shown to a character when (is_shown) (2 lines of game script)
has_character_flag = legendary_pacifism_spread
has_dlc_feature = legends

As written in game/common/decisions/dlc_decisions/ce_1/ce1_legendary_decisions.txt.

Can be taken when (is_valid) (12 lines of game script)
custom_tooltip = {
	text = non_true_faith_neighbour
	any_neighboring_and_across_water_top_liege_realm_owner = {
		faith != root.faith
		NOT = {
			any_held_title = {
				is_head_of_faith = yes
			}
		}
	}
}
is_landless_adventurer = no

As written in game/common/decisions/dlc_decisions/ce_1/ce1_legendary_decisions.txt.

Effects

  • All of your neighboring realms will be given the opportunity to convert to your faith.
Effect (41 lines of game script)
custom_tooltip = {
	text = legendary_pacifism_spread_tt
	remove_character_flag = legendary_pacifism_spread
	save_scope_as = legendary_character
	if = {
		limit = {
			any_neighboring_and_across_water_top_liege_realm_owner = {
				faith != root.faith
				NOT = {
					any_held_title = {
						is_head_of_faith = yes
					}
				}
				is_ai = yes
			}
		}
		random_neighboring_and_across_water_top_liege_realm_owner = {
			limit = {
				faith != root.faith
				NOT = {
					any_held_title = {
						is_head_of_faith = yes
					}
				}
				is_ai = yes
			}
			add_character_flag = guarantee_conversion
		}
	}
	every_neighboring_and_across_water_top_liege_realm_owner = {
		limit = {
			faith != root.faith
			NOT = {
				any_held_title = {
					is_head_of_faith = yes
				}
			}
		}
		trigger_event = ce1_decision_events.1020
	}
}

As written in game/common/decisions/dlc_decisions/ce_1/ce1_legendary_decisions.txt.

Source: game/common/decisions/dlc_decisions/ce_1/ce1_legendary_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.