CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Strengthen Bloodline

Vigor, beauty and intellect are all proof of a bloodline's strength. A dynasty thus blessed will pass these gifts on from generation to generation.

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (29 lines of game script)
is_lowborn = no
OR = {
	has_trait = intellect_good
	has_trait = physique_good
	has_trait = beauty_good
	any_child = {
		OR = {
			has_trait = intellect_good
			has_trait = beauty_good
			has_trait = physique_good
		}
		dynasty ?= root.dynasty
	}
	AND = {
		player_heir ?= {
			OR = {
				has_trait = intellect_good
				has_trait = beauty_good
				has_trait = physique_good
			}
		}
	}
}
is_landless_adventurer = no
NOT = {
	dynasty = {
		has_dynasty_modifier = strong_blood
	}
}

As written in game/common/decisions/80_major_decisions.txt.

Can be taken when (is_valid) (10 lines of game script)
is_dynast = yes
has_trait = intellect_good
has_trait = beauty_good
has_trait = physique_good
OR = {
	has_trait = intellect_good_3
	has_trait = beauty_good_3
	has_trait = physique_good_3
}
num_of_bad_genetic_traits = 0

As written in game/common/decisions/80_major_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (18 lines of game script)
gain_legitimizing_legend_seed_tooltip_effect = yes
show_as_tooltip = {
	strengthen_bloodline_decision_effects = yes
}
trigger_event = major_decisions.0500
every_player = {
	limit = {
		this != root
		dynasty = root.dynasty
	}
	send_interface_toast = {
		type = event_toast_effect_good
		title = strengthen_bloodline_decision
		show_as_tooltip = {
			strengthen_bloodline_decision_effects = yes
		}
	}
}

As written in game/common/decisions/80_major_decisions.txt.

Source: game/common/decisions/80_major_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.