CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

rite_growth_pick_founder_effect

rite_growth_pick_founder_effect = yes

game/common/scripted_effects/00_religion_effects.txt, line 992 (129 lines). No parameters.

rite_growth_pick_founder_effect is a scripted effect in Crusader Kings III, written at line 992 of its file. It takes no parameters: rite_growth_pick_founder_effect = yes. The game's script calls it in 1 place, among them rite_growth.0001 (event). Patch 1.20.1.2, from game/common/scripted_effects/00_religion_effects.txt.

The comment above it in the file

This needs faith scope and scope:source_rite, then we save the pick as scope:founder

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (120 lines of game script)
rite_growth_pick_founder_effect = {
	random_faith_ruler = {
		limit = { # Archbishops that actually know shit
			is_eligible_rite_growth_founder_trigger = yes
			rite_growth_founder_is_well_versed_trigger = yes
			OR = {
				rite_growth_holds_sizable_clerical_region_trigger = yes # Is an Archbishop with a sizable see
				exists = clerical_elector_title # Is a cardinal
			}
		}
		alternative_limit = { # Archbishops making shit up
			is_eligible_rite_growth_founder_trigger = yes
			OR = {
				rite_growth_holds_sizable_clerical_region_trigger = yes # Is an Archbishop with a sizable see
				exists = clerical_elector_title # Is a cardinal
			}
		}
		alternative_limit = { # Rulers that know shit
			is_eligible_rite_growth_founder_trigger = yes
			rite_growth_founder_is_well_versed_trigger = yes
		}
		alternative_limit = { # Rulers making shit up
			is_eligible_rite_growth_founder_trigger = yes
		}

		weight = {
			base = 1
			# Tier weight - higher tier reaches more land.
			modifier = {
				add = 5
				highest_held_title_tier >= tier_kingdom
			}
			# In faiths with archbishops, prefer the archbishops themselves.
			modifier = {
				add = 50
				root = { has_doctrine_parameter = has_clerical_regions }
				rite_growth_holds_sizable_clerical_region_trigger = yes
			}
			# An archbishop with a king inside an existing clerical region is the "perfect" candidate.
			modifier = {
				add = 100
				root = { has_doctrine_parameter = has_clerical_regions }
				save_temporary_scope_as = ruler_check
				any_held_title = {
					has_clerical_region = yes
					clerical_region_size >= rite_growth_min_clerical_region_size
					any_ruler_in_clerical_region = {
						faith = root
						is_landed = yes
						highest_held_title_tier = tier_kingdom
						NOR = {
							this = scope:ruler_check
							has_trait = heresiarch
							has_trait = herald
							recently_converted_faith_trigger = yes
							has_character_flag = recently_converted_by_rite_growth
							this = faith.religious_head
							rite.head_of_rite ?= this
						}
						NOT = { any_held_title = { has_clerical_region = yes } }
					}
				}
			}
			# No clerical regions: prefer founders amid a dense source-rite cluster
			modifier = {
				add = 25
				root = { NOT = { has_doctrine_parameter = has_clerical_regions } }
				any_sub_realm_county = {
					rite = scope:source_rite
					count >= 10
				}
			}
			modifier = {
				add = 15
				root = { NOT = { has_doctrine_parameter = has_clerical_regions } }
				any_held_title = {
					tier = tier_county
					rite = scope:source_rite
					count >= 3
				}
			}
			# Would come up with interesting new rites
			modifier = {
				add = 15
				OR = {
					has_trait = eccentric
					has_trait = possessed
					has_trait = lunatic
				}
			}
			# Theological fitness traits.
			modifier = {
				add = 10
				OR = {
					has_trait = theologian
					has_trait = lifestyle_scholar
					has_trait = lifestyle_mystic
					has_trait = devoted
				}
			}
			modifier = {
				factor = 2
				has_focus = learning_theology_focus
			}
			modifier = {
				factor = 2
				has_trait = zealous
			}
			# Strong negative for those very loyal to the religious head
			modifier = {
				factor = 0
				# Headless faiths have nobody to be loyal to
				exists = faith.religious_head
				opinion = {
					target = faith.religious_head
					value >= 75
				}
			}
			# Within the clerical region of your head of faith
			modifier = {

As written in game/common/scripted_effects/00_religion_effects.txt.

The first 120 of its 129 lines; the rest is in game/common/scripted_effects/00_religion_effects.txt from line 992.

Where it is used

Every place in common/, events/ and history/ that calls rite_growth_pick_founder_effect.

Source: game/common/scripted_effects/00_religion_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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