CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Legacy of Persia files

read_name_in_friday_prayer_scripted_effect

read_name_in_friday_prayer_scripted_effect = yes

game/common/scripted_effects/03_dlc_fp3_scripted_effects.txt, line 408 (93 lines). No parameters.

read_name_in_friday_prayer_scripted_effect is a scripted effect in Crusader Kings III, in the Legacy of Persia files, written at line 408 of its file. It takes no parameters: read_name_in_friday_prayer_scripted_effect = yes. The game's script calls it in 2 places, among them Declare Stance in the Iranian Intermezzo (decision) and Announcements at the Friday Prayer (event fp3_decision.0015). Patch 1.20.1.2, from game/common/scripted_effects/03_dlc_fp3_scripted_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (93 lines of game script)
read_name_in_friday_prayer_scripted_effect = {
	# Apply the appropriate modifier.
	## Neutrals pick in the event.
	if = {
		limit = {
			NOR = {
				has_trait = fp3_struggle_supporter
				has_trait = fp3_struggle_detractor
			}
		}
		show_as_tooltip = {
			random_list = {
				# Become a supporter.
				100 = {
					show_chance = no
					desc = fp3_name_read_in_friday_prayer_decision.tt.become_supporter
					read_name_in_friday_prayer_guts_become_supporter_effect = yes
				}
				# Become a detractor.
				100 = {
					show_chance = no
					desc = fp3_name_read_in_friday_prayer_decision.tt.become_detractor
					read_name_in_friday_prayer_guts_become_detractor_effect = yes
				}
			}
		}
	}
	## Supporters become Detractors.
	else_if = {
		limit = { has_trait = fp3_struggle_supporter }
		read_name_in_friday_prayer_guts_become_detractor_effect = yes
		struggle:persian_struggle = {
			every_involved_ruler = {
				custom = custom.every_opposed_involved_struggle_ruler.supporter
				limit = {
					this != root
					has_trait = fp3_struggle_supporter
				}
				add_opinion = {
					target = root
					modifier = turncoat_opinion
					opinion = -40
				}
			}
			every_interloper_ruler = {
				custom = custom.every_opposed_interloper_struggle_ruler.supporter
				limit = {
					this != root
					has_trait = fp3_struggle_supporter
				}
				add_opinion = {
					target = root
					modifier = turncoat_opinion
					opinion = -20
				}
			}
		}
	}
	## Detractors become Supporters.
	else_if = {
		limit = { has_trait = fp3_struggle_detractor }
		read_name_in_friday_prayer_guts_become_supporter_effect = yes
		struggle:persian_struggle = {
			every_involved_ruler = {
				custom = custom.every_opposed_involved_struggle_ruler.detractor
				limit = {
					this != root
					has_trait = fp3_struggle_detractor
				}
				add_opinion = {
					target = root
					modifier = turncoat_opinion
					opinion = -40
				}
			}
			every_interloper_ruler = {
				custom = custom.every_opposed_interloper_struggle_ruler.detractor
				limit = {
					this != root
					has_trait = fp3_struggle_detractor
				}
				add_opinion = {
					target = root
					modifier = turncoat_opinion
					opinion = -20
				}
			}
		}
	}
	# Finish things off.
	read_name_in_friday_prayer_guts_apply_sundry_changes_effect = yes
	read_name_in_friday_prayer_guts_apply_house_unity_changes_effect = yes
}

As written in game/common/scripted_effects/03_dlc_fp3_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls read_name_in_friday_prayer_scripted_effect.

Source: game/common/scripted_effects/03_dlc_fp3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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