Scripted effect
return_ward_travel_effect
return_ward_travel_effect = yesgame/common/scripted_effects/00_education_effects.txt, line 2090 (36 lines). No parameters.
return_ward_travel_effect is a scripted effect in Crusader Kings III, written at line 2090 of its file. It takes no parameters: return_ward_travel_effect = yes. The game's script calls it in 2 places, among them remove_guardian_effect (scripted effect) and wrap_up_education_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_education_effects.txt.
What it does
If
is_foreign_court_guest = yeshost != liege
Then
return_to_court = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (36 lines of game script)
return_ward_travel_effect = {
if = {
limit = {
is_foreign_court_guest = yes
exists = liege
host != liege
}
show_as_tooltip = { return_to_court = yes }
location ?= { save_scope_as = starting_location }
if = {
limit = { exists = scope:educator }
set_variable = {
name = guardian_educated
value = scope:educator
years = 3
}
set_variable = {
name = guardian_educated_realm
value = host.primary_title
years = 3
}
}
# Actually return guardian last
hidden_effect = {
set_location = scope:starting_location
start_travel_plan = {
destination = liege.capital_province
on_start_on_action = on_ward_depart_for_home
on_travel_planner_cancel_on_action = on_ward_depart_travel_planner_exit
on_arrival_on_action = on_ward_arrive_at_home
on_arrival_destinations = last
return_trip = no # One way
}
}
}
}As written in game/common/scripted_effects/00_education_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls return_ward_travel_effect.
Scripted effects (2)
Source: game/common/scripted_effects/00_education_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.