Scripted effect
remove_while_counter_variable_effect
remove_while_counter_variable_effect = yesgame/common/scripted_effects/00_while_loop_effects.txt, line 27 (3 lines). No parameters.
remove_while_counter_variable_effect is a scripted effect in Crusader Kings III, written at line 27 of its file. It takes no parameters: remove_while_counter_variable_effect = yes. The game's script calls it in 4 places, among them An Unexpected Visit (event yearly.1040), Hospitality (event diplomacy_foreign_special.1017) and yearly.5030 (event). Patch 1.20.1.2, from game/common/scripted_effects/00_while_loop_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
remove_while_counter_variable_effect = {
remove_variable = while_counter
}As written in game/common/scripted_effects/00_while_loop_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls remove_while_counter_variable_effect.
Events (3)
- An Unexpected Visit
yearly.1040 - Hospitality
diplomacy_foreign_special.1017 - yearly.5030
Scripted effects (1)
Source: game/common/scripted_effects/00_while_loop_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.