CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect · Wards and Wardens files

remove_rock_name_effect

remove_rock_name_effect = yes

game/common/scripted_effects/03_bp2_scripted_effects.txt, line 1899 (4 lines). No parameters.

remove_rock_name_effect is a scripted effect in Crusader Kings III, in the Wards and Wardens files, written at line 1899 of its file. It takes no parameters: remove_rock_name_effect = yes. The game's script calls it in 1 place, among them Pet Rock (story cycle). Patch 1.20.1.2, from game/common/scripted_effects/03_bp2_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (4 lines of game script)
remove_rock_name_effect = {
	remove_variable = story_cycle_rock_name
	remove_localized_text = story_cycle_rock_name
}

As written in game/common/scripted_effects/03_bp2_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls remove_rock_name_effect.

Story cycles (1)

  • Pet Rock

Source: game/common/scripted_effects/03_bp2_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?