Scripted effect
random_dummy_gender_soldier_effect
random_dummy_gender_soldier_effect = { SCOPE_NAME = … }game/common/scripted_effects/00_dummy_gender_effects.txt, line 86 (27 lines). Parameters: $SCOPE_NAME$.
random_dummy_gender_soldier_effect is a scripted effect in Crusader Kings III, written at line 86 of its file. A call passes 1 parameter: SCOPE_NAME. The game's script calls it in 35 places, among them …: Runaway (event pet_animal.1105), …: Win Some, Lose Some (event scheme_critical_moments.1226) and ...Do Us Part (event ep2_wedding.0202). Patch 1.20.1.2, from game/common/scripted_effects/00_dummy_gender_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (27 lines of game script)
random_dummy_gender_soldier_effect = {
save_temporary_scope_as = root_character
hidden_effect = {
random_list = {
1 = {
trigger = {
dummy_female = {
can_be_combatant_based_on_gender_trigger = {
ARMY_OWNER = scope:root_character
}
}
}
dummy_female = { save_scope_as = $SCOPE_NAME$ }
}
1 = {
trigger = {
dummy_male = {
can_be_combatant_based_on_gender_trigger = {
ARMY_OWNER = scope:root_character
}
}
}
dummy_male = { save_scope_as = $SCOPE_NAME$ }
}
}
}
}As written in game/common/scripted_effects/00_dummy_gender_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls random_dummy_gender_soldier_effect.
Events (33)
- …: Runaway
pet_animal.1105 - …: Win Some, Lose Some
scheme_critical_moments.1226 - ...Do Us Part
ep2_wedding.0202 - 'Til Death...
ep2_wedding.0101 - A Bruising …
bp1_yearly.5726 - A Devoted Follower
ep3_camp_temperament.0040
27 more
- A Home Beyond the Steppe
mpo_nomad_events.1040 - A Shady Discussion
yearly.5042 - A Shiny New Toy
fp1_yearly.0621 - A Show of Force
seduce_ongoing.6011 - An Unthinkable Bargain
british_isles.1022 - Charting Lands
stewardship_duty_special.1202 - Do a Passage of Arms: Success!
laamp_base_contract_schemes.6032 - Elope: Torches In The Dark
elope.1011 - Gifts for the …
bp2_yearly.0621 - Gone In The Night
yearly.1010 - Hearty Appetite
host_dinner_events.1060 - It Grows
epidemic_events.0001 - Making a Record: Exceptional Success
laamp_base_contract_schemes.2542 - My Brave …
prison.9502 - Out for a Sail
fp1_yearly.0501 - Paid Mediator: Uneven Duty
laamp_base_contract_schemes.0661 - Passing Like Fire
migration_events.1050 - Proof Of Devotion
court_ongoing.1023 - Raised Voices at the Ting-Meet
fp1_yearly.0591 - Rescue a Fair Subject
laamp_base_contract_schemes.6011 - Romance: Declaration Of Love
court_ongoing.0503 - The … …
hunt_mystical_animal.9002 - The Attempt
health.6008 - The Beautiful Game: Weighing The Risks
yearly.7011 - The Grand …
fp1_other_decisions.0003 - The Hardest Part of Ruling
fp1_yearly.0601 - Wet Pastures
mpo_nomad_events.1110
Scripted effects (2)
Source: game/common/scripted_effects/00_dummy_gender_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.