migration_events event IDs
10 events of the migration_events namespace in Crusader Kings III 1.20.0.3, 9 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event migration_events.0001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| migration_events.0001 | A Place to Call Home | Character | event migration_events.0001 |
| migration_events.0002 | Migration: Taken Land | Character | event migration_events.0002 |
| migration_events.1000 | A Green Spot | Character | event migration_events.1000 |
| migration_events.1010 | Why Trot When You Can Ride? | Character | event migration_events.1010 |
| migration_events.1020 | A Master for Shepherds | Character | event migration_events.1020 |
| migration_events.1030 | A Barren Trail | Character | event migration_events.1030 |
| migration_events.1040 | Welcomed in … | Character | event migration_events.1040 |
| migration_events.1050 | Passing Like Fire | Character | event migration_events.1050 |
| migration_events.1051 | (hidden event) | Character | event migration_events.1051 |
| migration_events.1060 | Slow as the Sheep | Character | event migration_events.1060 |
Source: game/events/dlc/mpo/mpo_migration_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.