CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

fp1_other_decisions event IDs

15 events of the fp1_other_decisions namespace in Crusader Kings III 1.20.0.3, 10 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event fp1_other_decisions.0003) and press Enter. Using the console turns achievements off for that game.
Command
fp1_other_decisions.0003The Grand …Activityevent fp1_other_decisions.0003
fp1_other_decisions.0011The Grand …Characterevent fp1_other_decisions.0011
fp1_other_decisions.0012The Grand …: Missing FacesCharacterevent fp1_other_decisions.0012
fp1_other_decisions.0021The Ultimate BlasphemyCharacterevent fp1_other_decisions.0021
fp1_other_decisions.0022The Ultimate BlasphemyCharacterevent fp1_other_decisions.0022
fp1_other_decisions.0023The Ultimate BlasphemyCharacterevent fp1_other_decisions.0023
fp1_other_decisions.0024The Ultimate BlasphemyCharacterevent fp1_other_decisions.0024
fp1_other_decisions.0062(hidden event)Characterevent fp1_other_decisions.0062
fp1_other_decisions.0063(hidden event)Characterevent fp1_other_decisions.0063
fp1_other_decisions.0064(hidden event)Characterevent fp1_other_decisions.0064
fp1_other_decisions.0101Rocks Through the Ages: SubjectCharacterevent fp1_other_decisions.0101
fp1_other_decisions.0111Rocks Through the Ages: LocationCharacterevent fp1_other_decisions.0111
fp1_other_decisions.0112(hidden event)Characterevent fp1_other_decisions.0112
fp1_other_decisions.0113(hidden event)Characterevent fp1_other_decisions.0113
fp1_other_decisions.1000Sacrificed!Characterevent fp1_other_decisions.1000

Source: game/events/dlc/fp1/fp1_other_decision_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.