Scripted effect · By God Alone files
rite_yearly_hor_divergence_drift_effect
rite_yearly_hor_divergence_drift_effect = yesgame/common/scripted_effects/pam_effects.txt, line 6511 (44 lines). No parameters.
rite_yearly_hor_divergence_drift_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 6511 of its file. It takes no parameters: rite_yearly_hor_divergence_drift_effect = yes. The game's script calls it in 1 place, among them on_rite_yearly (on action). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
What it does
If
divergence(faith.main_rite) < faith.heresy_thresholdhead_of_rite ?= { … }
Then
- …% chance of:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (44 lines of game script)
rite_yearly_hor_divergence_drift_effect = {
if = {
limit = {
this != faith.main_rite
# We leave rites that are already heretical alone, since heresy already covers that range
"divergence(faith.main_rite)" < faith.heresy_threshold
head_of_rite ?= {
is_available_ai_adult = yes
NOT = { has_character_flag = hor_already_drifted_rite_flag }
}
}
random = {
chance = {
value = 4
# Low fervor: lots of room for reinterpretation
if = {
limit = { faith.fervor <= @hor_drift_low_fervor }
add = 6
}
# Stable faith: rare drift
if = {
limit = { faith.fervor >= @hor_drift_high_fervor }
add = -2
}
# Unfulfilled HoR's do changes more often
if = {
limit = {
head_of_rite ?= {
spiritual_fulfillment <= 0
}
}
add = 4
}
if = {
limit = { head_of_rite ?= { has_trait = heresiarch } }
add = 25
}
min = 1
}
rite_yearly_hor_divergence_drift_apply_effect = yes
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls rite_yearly_hor_divergence_drift_effect.
On actions (the game's own hooks) (1)
- on_rite_yearly
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.