CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

rite_yearly_hor_send_tenet_message_effect

rite_yearly_hor_send_tenet_message_effect = { TENET = … }

game/common/scripted_effects/passive_rite_learning_effects.txt, line 1559 (8 lines). Parameters: $TENET$.

rite_yearly_hor_send_tenet_message_effect is a scripted effect in Crusader Kings III, written at line 1559 of its file. A call passes 1 parameter: TENET. The game's script calls it in 1 place, among them rite_yearly_hor_pick_and_apply_tenet_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/passive_rite_learning_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (8 lines of game script)
rite_yearly_hor_send_tenet_message_effect = {
	send_interface_message = {
		type = msg_passive_learned_tenet
		desc = msg_hor_learned_tenet_$TENET$_desc
		left_icon = scope:passive_learn_source_faith
		right_icon = scope:passive_learn_tenet
	}
}

As written in game/common/scripted_effects/passive_rite_learning_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls rite_yearly_hor_send_tenet_message_effect.

Source: game/common/scripted_effects/passive_rite_learning_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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