CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

random_dummy_gender_peasant_effect

random_dummy_gender_peasant_effect = yes

game/common/scripted_effects/00_dummy_gender_effects.txt, line 441 (32 lines). No parameters.

random_dummy_gender_peasant_effect is a scripted effect in Crusader Kings III, written at line 441 of its file. It takes no parameters: random_dummy_gender_peasant_effect = yes. The game's script calls it in 1 place, among them … A Rude Story (event pilgrimage.2005). Patch 1.20.1.2, from game/common/scripted_effects/00_dummy_gender_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (32 lines of game script)
random_dummy_gender_peasant_effect = {
	hidden_effect = {
		random_list = {
			50 = {
				modifier = { # 3 times as likely if faith is male dominated
					add = 150
					rite = {
						rite_has_parameter = male_dominated_law
					}
				}
				modifier = {
					add = 50
					has_realm_law = male_preference_law
				}
				dummy_male = { save_scope_as = dummy_peasant_gender }
			}
			50 = {
				modifier = { # 3 times as likely if faith is female dominated
					add = 150
					rite = {
						rite_has_parameter = female_dominated_law
					}
				}
				modifier = {
					add = 50
					has_realm_law = female_preference_law
				}
				dummy_female = { save_scope_as = dummy_peasant_gender }
			}
		}
	}
}

As written in game/common/scripted_effects/00_dummy_gender_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls random_dummy_gender_peasant_effect.

Events (1)

Source: game/common/scripted_effects/00_dummy_gender_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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