CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

restore_old_vasconia_decision_scripted_effect

restore_old_vasconia_decision_scripted_effect = yes

game/common/scripted_effects/00_major_decisions_scripted_effects.txt, line 4280 (46 lines). No parameters.

restore_old_vasconia_decision_scripted_effect is a scripted effect in Crusader Kings III, written at line 4280 of its file. It takes no parameters: restore_old_vasconia_decision_scripted_effect = yes. The game's script calls it in 2 places, among them Restore Old Vasconia (decision) and Old Vasconia Restored (event iberia_north_africa.2100). Patch 1.20.1.2, from game/common/scripted_effects/00_major_decisions_scripted_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (46 lines of game script)
restore_old_vasconia_decision_scripted_effect = {
	save_scope_as = founder
	# Give Navarra if not held
	if = {
		limit = {
			NOT = { has_title = title:k_navarra }
		}
		create_title_and_vassal_change = {
			type = created
			save_scope_as = title_change
			add_claim_on_loss = no
		}
		title:k_navarra = {
			change_title_holder = {
				holder = root
				change = scope:title_change
			}
		}
		resolve_title_and_vassal_change = scope:title_change
	}
	title:k_navarra = { set_title_name = k_vasconia }
	hidden_effect = {
		# Transfer de jure
		every_in_list = {
			list = vasconia_duchies
			limit = {
				save_temporary_scope_as = duchy_temp
				root = { completely_controls = scope:duchy_temp }
				NOT = { de_jure_liege = title:k_navarra }
			}
			add_to_list = vasconia_transfers
			set_de_jure_liege_title = title:k_navarra
		}
		# Destroy held superseded kingdoms (no de jure land left)
		every_in_list = {
			list = vasconia_kingdoms
			limit = {
				holder = root
				any_direct_de_jure_vassal_title = { count < 1 }
			}
			add_to_list = superseded_kingdoms
			save_scope_as = superseded_kingdom
			root = { destroy_title = scope:superseded_kingdom }
		}
	}
}

As written in game/common/scripted_effects/00_major_decisions_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls restore_old_vasconia_decision_scripted_effect.

Events (1)

Source: game/common/scripted_effects/00_major_decisions_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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