
Terrain
Jungle
Jungle in Crusader Kings III 1.20.1.2: armies move at 50% speed and fight at 70% combat width; defenders get +6 advantage (Defending in Jungle); supply limit -25% and development growth -40% where it is a county's capital; 620 baronies and 171 county capitals have this terrain. Patch 1.20.1.2, from game/common/terrain_types/00_terrains.txt and common/province_terrain.
This section as JSON: /raw/terrain.json
Every province of this terrain
province_modifier
- Supply Limit-25%
- Danger+65
- County Fertility Growth+0.05
When it is a county's capital
county_capital_modifier: the county's first barony
Where it is (171 county capitals)
Every county by holdings and development: best counties (3,476 counties).
Men-at-arms with a bonus here (25)
GendarmesHeavy Cavalry-25 damage
Horse ArchersArcher Cavalry-20 damage, -20 pursuit
PaiksArchers+15 damage, +15 toughness, +10 pursuit, +10 screen
Bush HuntersArchers+8 damage, +4 toughness
LenkasHeavy Infantry+8 damage
KhandayatHeavy Infantry+12 damage, +8 toughness
Palace GuardsHeavy Infantry+10 damage, +6 toughness
Light FootmenSkirmishers+4 damage, +6 toughness
War ElephantsElephant Cavalry+50 damage
Retinue SkirmishersSkirmishers+8 damage, +12 toughness
Retinue War ElephantsElephant Cavalry+100 damage
Retinue Horse ArchersArcher Cavalry-20 damage, -20 pursuit
AyrudziLight Cavalry-30 damage, -20 toughness, -20 pursuit, -25 screen
ConroisHeavy Cavalry-75 damage, -10 toughness, -10 pursuit
Handpicked FaithfulHeavy Infantry+6 damage, +4 toughness
BanditsSkirmishers+4 damage, +6 toughness
PoachersArchers+10 toughness, +10 screen
KheshigArcher Cavalry-40 damage, -20 pursuit
Heavy Horse ArchersArcher Cavalry-50 damage, -25 pursuit
MangudaiArcher Cavalry-20 damage, -20 pursuit
Mounted SamuraiArcher Cavalry-30 damage, -30 pursuit
Ballista ElephantsElephant Cavalry+50 damage
Pesilat WarriorsSkirmishers+6 toughness, +6 screen
Black-Armored CavalryHeavy Cavalry-40 damage, -15 toughness, -10 pursuit
TiefutuHeavy Cavalry-80 damage, -15 toughness, -10 pursuit
Ranked by strength per gold on this terrain: best men-at-arms by terrain.
Bonuses for jungle and where to get them
Herbalist -50% · Mastermind Philosopher -35% · Erudite Oracle -35% · Cranial Trophies -25% · and 5 more
Building Construction Cost in Jungle (6)
Midas Touched -20% · Golden Sovereign -20% · Gray Eminence -10% · Virtuoso Arbitrator -10% · and 2 more
Development Growth in Jungle (3)
Hidden Cities +35% · Jungle Dwellers +25% · Nudists +20%
Holding Construction Cost in Jungle (2)
Jungle Dwellers -10% · Hidden Cities -10%
Ar Kol +15% · Pinatubo +15% · Amparita +10% · Sacred Groves +5% · and 3 more
Jungle Advantage (11)
Brilliant Strategist +5 · Exalted Warlord +5 · Nudists +5 · Cranial Trophies +5 · and 7 more
Jungle Barter Goods (1)
Nudists +15%
Jungle Danger (8)
Hidden Cities -65 · Bush Hunting -42 · Royal Army -42 · Jungle Dwellers -42 · and 4 more
Jungle Provisions Use (1)
Nudists -75%
Levy Size in Jungle (1)
Jungle Warriors +10%
Maximum Battle Roll in Jungle (5)
Wrathful +2 · Fickle +2 · Impatient +1 · Aggressive Attacker +1 · and 1 more
Minimum Battle Roll in Jungle (7)
Patient +2 · Paranoid +2 · Calm +1 · Defender +1 · and 3 more
Nudists +100% · Jungle Warriors +25% · Bush Hunting +25%
Source: game/common/terrain_types/00_terrains.txt, game/common/province_terrain/00_province_terrain.txt, game/common/landed_titles, game/common/event_backgrounds (terrain, wilderness) and the English localisation, Crusader Kings III 1.20.1.2.





