
Effect · every source
How to reduce Jungle Danger in CK3
0 sources raise Jungle Danger and 8 lower it in the game files of patch 1.20.1.2 — for this one, lower is better.
jungle_travel_dangerIn Crusader Kings III, 0 sources raise Jungle Danger and 8 sources lower it. Biggest cuts: Hidden Cities -65, Bush Hunting -42, Royal Army -42, Jungle Dwellers -42 and Lords of the Elephant -42. Patch 1.20.1.2, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.
The biggest reductions
-65Hidden CitiesCultural tradition · Characters of this culture
-42Bush HuntingCultural tradition · Characters of this culture
-42Royal ArmyCultural tradition · Characters of this culture
What lowers Jungle Danger (8)
Cultural traditions (8)

Characters of this culture
tradition_hidden_cities· game/common/culture/traditions/00_realm_traditions.txt
Bush Hunting-42
Characters of this culture
tradition_bush_hunting· game/common/culture/traditions/00_maa_traditions.txt
Royal Army-42
Characters of this culture
tradition_burman_royal_army· game/common/culture/traditions/00_maa_traditions.txt
Characters of this culture
tradition_jungle_dwellers· game/common/culture/traditions/00_realm_traditions.txt
Characters of this culture
tradition_lords_of_the_elephant· game/common/culture/traditions/00_regional_traditions.txt
Characters of this culture
tradition_tgp_esoteric_power· game/common/culture/traditions/tgp_traditions.txt
Nudists-42
Characters of this culture
tradition_nudists· game/common/culture/traditions/tgp_traditions.txt
Characters of this culture
tradition_jungle_warriors· game/common/culture/traditions/00_combat_traditions.txt
Source: game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/tgp_traditions.txt and the English localisation, Crusader Kings III 1.20.1.2. Building chains are shown once, at their strongest level, with the range over their levels. Title rank = the modifier every ruler gets for their highest title (common/modifiers/00_basic_modifiers.txt). Values written as a named script value are worked out from game/common/script_values; values that need a live character and effects that come only from events are not listed.