Personality trait
Fickle
add_trait fickleremove_trait fickleTrait ID fickle. Console commands work with the debug mode on (launch option -debug_mode, then the ` key) and act on the character you play.
This character changes their mind more often than not, making them hard to predict.
Effects
- Intrigue+1
- Diplomacy+2
- Stewardship-2
Bonuses from culture and faith
Extra effects this trait gives only when the character's culture or faith has one of these.
Culture with Forest Fighters
- Maximum Battle Roll in Forest+2
- Maximum Battle Roll in Taiga+2
Culture with Jungle Warriors, Bush Hunting or Royal Army
- Maximum Battle Roll in Jungle+2
Culture with Life is just a Joke
- Same Culture Opinion+5
Compatibility
How characters with this trait feel about others' traits (opinion, in the game's compatibility points).
Source: game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3.