Personality trait
Calm
add_trait calmremove_trait calmTrait ID calm. Console commands work with the debug mode on (launch option -debug_mode, then the ` key) and act on the character you play.
This character takes things in stride, leading a slow-paced life.
Effects
- Diplomacy+1
- Intrigue+1
- Enemy Scheme Secrecy-10%
- Stress Loss+10%
- Dread Decay+50%
- Opinion of Calm characters+10
- Opinion of characters with an opposite trait-10
Bonuses from culture and faith
Extra effects this trait gives only when the character's culture or faith has one of these.
Culture with Winter Warriors
- Advantage in Provinces affected by Winter+3
Culture with Forest Fighters
- Minimum Battle Roll in Forest+1
- Minimum Battle Roll in Taiga+1
Culture with Jungle Warriors, Bush Hunting or Royal Army
- Minimum Battle Roll in Jungle+1
Culture with Mountaineers, Mountain Skirmishing, Mountain Herding, Caucasian Wolves, Himalayan Settlers or Mountaineer Ruralism
- Minimum Battle Roll in Mountains+2
- Minimum Battle Roll in Desert Mountains+2
Culture with Warriors of the Dry, Mubarizun, Desert Ribats or Bush Hunting
- Minimum Battle Roll in Drylands+2
- Minimum Battle Roll in Desert+2
Culture with Ephemeral Grace
- Stress Loss+15%
Faith with Sacred Mountains
- Minimum Battle Roll in Mountains+2
- Minimum Battle Roll in Desert Mountains+2
Compatibility
How characters with this trait feel about others' traits (opinion, in the game's compatibility points).
Source: game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3.