CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

is_governor

is_governor = yes

game/common/scripted_triggers/00_available_for_events_triggers.txt, line 897 (14 lines). No parameters.

is_governor is a scripted trigger in Crusader Kings III, written at line 897 of its file. It takes no parameters: is_governor = yes (or no). The game's script calls it in 182 places, among them Adopt State Rite (decision), Attend Children's Examination (decision) and Bolster Estate Security (decision). Patch 1.20.1.2, from game/common/scripted_triggers/00_available_for_events_triggers.txt.

The comment above it in the file

This trigger checks if a character is a governor in an admin realm (implying they are landed)

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (14 lines of game script)
is_governor = {
	custom_description = {
		text = is_governor
		subject = this
		government_has_mechanic = administrative
		is_landed = yes
		top_liege != this
		OR = {
			highest_held_title_tier >= main_administrative_tier
			highest_held_title_tier >= min_title_maa_tier
		}
		tgp_is_ceremonial_liege_trigger = no
	}
}

As written in game/common/scripted_triggers/00_available_for_events_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_governor — the first 120 of 182.

Activity pulse actions (2)

  • apa_donates_to_the_poor
  • apa_forging_alliances

Schemes (6)

  • Boundary Dispute
  • Damage Legitimacy
  • Elevate Governorship
  • Foster Legitimacy
  • Mentor in Governance
  • Subsume Governorship

Great projects (5)

  • grand_canals
  • minister_project_conduct_census
  • minister_project_development
  • minister_project_establish_control
  • minister_project_train_troops

Important actions (3)

  • Governance Issue Pending
  • High-Tier Governance Issue Pending
  • Study the Confucian Classics

Story cycles (1)

  • Warhorse

Events (53)

47 more

Scripted triggers inside an event file (11)

  • chancellor_task_1001_new_claim_trigger
  • chariot_race_4030_john_trigger
  • chariot_race_4040_noble_fan_trigger
  • court_ceremonial_1100_vassal_trigger
  • emperor_yearly_8010_valid_governor_trigger
  • ep3_emperor_yearly_8000_county_holder_trigger
5 more
  • ep3_emperor_yearly_8060_defector_trigger
  • ep3_governor_8010_governor_trigger
  • ep3_governor_yearly_3070_close_governor_trigger
  • ep3_governor_yearly_8100_governor_trigger
  • ep3_governor_yearly_8110_governor_trigger

Source: game/common/scripted_triggers/00_available_for_events_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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