Scripted trigger
is_governor
is_governor = yesgame/common/scripted_triggers/00_available_for_events_triggers.txt, line 897 (14 lines). No parameters.
is_governor is a scripted trigger in Crusader Kings III, written at line 897 of its file. It takes no parameters: is_governor = yes (or no). The game's script calls it in 182 places, among them Adopt State Rite (decision), Attend Children's Examination (decision) and Bolster Estate Security (decision). Patch 1.20.1.2, from game/common/scripted_triggers/00_available_for_events_triggers.txt.
The comment above it in the file
This trigger checks if a character is a governor in an admin realm (implying they are landed)
What it checks
- Is a Governor
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (14 lines of game script)
is_governor = {
custom_description = {
text = is_governor
subject = this
government_has_mechanic = administrative
is_landed = yes
top_liege != this
OR = {
highest_held_title_tier >= main_administrative_tier
highest_held_title_tier >= min_title_maa_tier
}
tgp_is_ceremonial_liege_trigger = no
}
}As written in game/common/scripted_triggers/00_available_for_events_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_governor — the first 120 of 182.
Decisions (12)
Character interactions (25)
- Ask for Governorship
- Ask Liege for Troops
- Bolster Governance
- Boundary Dispute (Scheme)
- Castrate Kin
- Damage Legitimacy (Scheme)
19 more
- Elevate Governorship (Scheme)
- Expand Power Base (Scheme)
- Force Retirement
- Foster Legitimacy (Scheme)
- Generate Claim (Scheme)
- Grant Appointment
- Influence Career
- Join Independence Faction
- Mentor in Governance (Scheme)
- Request Military Aid
- Request Retirement
- Request Treasury Funds
- Request Troops
- Retire Governor
- Send to Children's Examination
- Start Independence Faction
- Subsume Governorship (Scheme)
- Transfer County
- Undermine Governance
Activities (2)
Activity pulse actions (2)
- apa_donates_to_the_poor
- apa_forging_alliances
Schemes (6)
- Boundary Dispute
- Damage Legitimacy
- Elevate Governorship
- Foster Legitimacy
- Mentor in Governance
- Subsume Governorship
Great projects (5)
- grand_canals
- minister_project_conduct_census
- minister_project_development
- minister_project_establish_control
- minister_project_train_troops
Important actions (3)
- Governance Issue Pending
- High-Tier Governance Issue Pending
- Study the Confucian Classics
Story cycles (1)
- Warhorse
Events (53)
- … Appointed... …?
ep3_governor_yearly.3020 - … Autokrator!
ep3_governor_yearly.3040 - … Incursions
ep3_governor_yearly.8170 - …: Early Prevention
physician_epidemic_events.1020 - A County Between Friends
bp1_yearly.3101 - A Governor's Work
ep3_governor_yearly.8070
47 more
- A Shadow Over …
epidemic_events.1100 - A Word of Advice
stewardship_wealth.5002 - Altruism: A Healing Touch
tour_travel.1004 - Altruism: The Royal Touch
tour_travel.1005 - An Act of …
ep3_governor_yearly.8120 - Avarice and Opportunity
ep3_governor_yearly.8130 - Bubbling Up
ep3_governor_yearly.8150 - Challenge Brought: House …
fp3_misc_decisions.0026 - Challenge Brought: House …
fp3_misc_decisions.0029 - Checking House …
ep3_governor_yearly.8140 - Conclusion
bp3_survey.0010 - Dynastic Distractions
ep3_governor_yearly.8040 - Early Prevention: Success
physician_epidemic_events.1021 - Early Prevention: Success
physician_epidemic_events.1023 - Early Prevention: Success
physician_epidemic_events.1025 - Enemy at the Gates
ep3_governor_yearly.8050 - ep3_emperor_yearly.2310
- ep3_governor_yearly.8010
- Equitable Access
ep3_governor_yearly.8160 - Fled Before the Blade
ep3_interactions_events.0031 - Heresy Among Us?
ep3_emperor_yearly.2340 - Hippomania
ep3_yearly.1010 - Lively Livestock
stewardship_wealth.5001 - Malignant Magistrate
ep3_governor_yearly.8080 - Misguided Governing
ep3_roman_restoration.0300 - Next in Line
ep3_landless_admin.1040 - One of …'s Lesser Demons
ep3_governor_yearly.3050 - Petition: Switching Tactics
petition_liege.9001 - Porphyric Patronage
ep3_emperor_yearly.8020 - Provincial Leverage
ep3_governor_yearly.8020 - Pugnacious Peers
ep3_governor_yearly.8110 - Rubbing Elbows
chariot_race.4000 - scheme_critical_moments.8021
- scheme_critical_moments.8045
- scheme_critical_moments.8046
- Sharing the Load
ep3_emperor_yearly.8000 - Spiteful Politics
ep3_governor_yearly.8090 - Still, the … Fights
ep3_governor_yearly.3010 - Tempting Coffers
ep3_governor_yearly.8060 - Tempting Coffers
ep3_governor_yearly.8062 - The Charms of …
chariot_race.4020 - The Emperor's Gold
ep3_emperor_yearly.2200 - The Value of Coin
ep3_emperor_yearly.2230 - Thy Neighbor's …
ep3_governor_yearly.8100 - Unintended Grace
ep3_governor_yearly.8030 - vassal_interaction.0001
- vassal_interaction.0011
Scripted triggers inside an event file (11)
- chancellor_task_1001_new_claim_trigger
- chariot_race_4030_john_trigger
- chariot_race_4040_noble_fan_trigger
- court_ceremonial_1100_vassal_trigger
- emperor_yearly_8010_valid_governor_trigger
- ep3_emperor_yearly_8000_county_holder_trigger
5 more
- ep3_emperor_yearly_8060_defector_trigger
- ep3_governor_8010_governor_trigger
- ep3_governor_yearly_3070_close_governor_trigger
- ep3_governor_yearly_8100_governor_trigger
- ep3_governor_yearly_8110_governor_trigger
Source: game/common/scripted_triggers/00_available_for_events_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.