CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

physician_epidemic_events event IDs

13 events of the physician_epidemic_events namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event physician_epidemic_events.1000) and press Enter. Using the console turns achievements off for that game.
Command
physician_epidemic_events.1000Unorthodox TreatmentCharacterevent physician_epidemic_events.1000
physician_epidemic_events.1010QuarantineCharacterevent physician_epidemic_events.1010
physician_epidemic_events.1020…: Early PreventionCharacterevent physician_epidemic_events.1020
physician_epidemic_events.1021Early Prevention: SuccessCharacterevent physician_epidemic_events.1021
physician_epidemic_events.1022Early Prevention: FailureCharacterevent physician_epidemic_events.1022
physician_epidemic_events.1023Early Prevention: SuccessCharacterevent physician_epidemic_events.1023
physician_epidemic_events.1024Early Prevention: FailureCharacterevent physician_epidemic_events.1024
physician_epidemic_events.1025Early Prevention: SuccessCharacterevent physician_epidemic_events.1025
physician_epidemic_events.1026Early Prevention: FailureCharacterevent physician_epidemic_events.1026
physician_epidemic_events.1030A Pharmaceutical CompendiumCharacterevent physician_epidemic_events.1030
physician_epidemic_events.1040AlmsCharacterevent physician_epidemic_events.1040
physician_epidemic_events.1050The … InnCharacterevent physician_epidemic_events.1050
physician_epidemic_events.1060A Desperate BanishmentCharacterevent physician_epidemic_events.1060

Source: game/events/dlc/ce1/physician_epidemic_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.