Scripted trigger
is_physically_able_adult
is_physically_able_adult = yesgame/common/scripted_triggers/00_available_for_events_triggers.txt, line 220 (8 lines). No parameters.
is_physically_able_adult is a scripted trigger in Crusader Kings III, written at line 220 of its file. It takes no parameters: is_physically_able_adult = yes (or no). The game's script calls it in 114 places, among them Adopt … Traditions (decision), Blend … and … Traditions (decision) and Convert to … through your People (decision). Patch 1.20.1.2, from game/common/scripted_triggers/00_available_for_events_triggers.txt.
The comment above it in the file
If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.
What it checks
- Is available (an adult, not imprisoned, not incapable)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
is_physically_able_adult = {
is_available_quick = {
adult = yes
alive = yes
imprisoned = no
incapable = no
}
}As written in game/common/scripted_triggers/00_available_for_events_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_physically_able_adult.
Decisions (9)
Character interactions (13)
- ai_cultural_hybridization_interaction
- Buy Clerical Title
- Claim Liege Title
- Claim Throne (Scheme)
- Demand Chastity
- Demand Concubine
Activities (5)
Activity pulse actions (4)
- apa_passive_religious_learning_guest
- apa_passive_religious_learning_host
- contact_network
- gossip_with_guests
Schemes (1)
- Claim Throne
Court position tasks (1)
- Search for Rare Artifacts
Story cycles (5)
- Conqueror
- story_adventurer_ai
- story_mandala
- story_tai_migrations
- story_take_mandate_of_heaven
Events (40)
- … Brahmacharya Challenged
pilgrimage.3401 - … is a … Now
bp2_yearly.8040 - … of
travel_danger_events.1020 - A Home Beyond the Steppe
mpo_nomad_events.1040 - A Skillful Courtier
pilgrimage.6780 - All That Glitters
intrigue_scheme_ongoing.5005
34 more
- Alone?
legend_spread_events.0073 - Danger: A Buzzing Scourge
travel_danger_events.9000 - Danger: A Quarrelsome Lot
travel_danger_events.5000 - Danger: Emergent Emaciation
travel_danger_events.9020 - Danger: Sticks in the Wheel
travel_danger_events.9010 - Danger: Stuck in the Mud
travel_danger_events.9030 - Describing the world
author_book.0005 - ep3_travel_option_events.0002
- ep3_travel_option_events.0004
- Fears from the Past
bp2_yearly.4000 - Fury of the Northmen
fp1_yearly.2600 - In the Caverns of the Mind
legend_spread_events.0074 - inspiration_system.1200
- Inspiration: Church and Charlatans
fund_inspiration.8012 - Mandala Ritual: River Naga
tgp_east_asia_mandala_task_contract_events.4900 - Murders At Court: A Confrontation
murders_at_court.9001 - On Virtue In Our Time
author_book.0004 - Pikuach Nefesh
pam_secular_faith_events.0002 - Poetic Virtue
author_book.0001 - Religious Study: A Gift of Ink
study_scripture_outcome.1010 - Religious Study: A Letter Under Seal
study_scripture_outcome.170 - Religious Study: A Shepherd Rebuked
study_scripture_outcome.1000 - Romance: Intruder
court_outcome.1100 - Searching for Answers
legend_spread_events.0072 - Stress Coping: Friendly Competition
stress_trait_coping_decisions.7503 - Stress Coping: Friendly Competition
stress_trait_coping_decisions.7504 - Stress Coping: Heavier is More
stress_trait_coping_decisions.7502 - Study: Elder Influence
study_confucian_classics_outcome.170 - Study: Elder's Guidance
study_confucian_classics_outcome.1010 - The Flower Thief
yearly.9110 - Trial-by-Combat: Selecting a Champion
fp1_tbc.0101 - Trouble in the Garden
yearly.9100 - Unconditionally
bp2_yearly.1010 - Written Language
hold_court.5030
Scripted effects inside an event file (1)
- scandi_adventurers_grab_famous_character_effect
Scripted triggers inside an event file (21)
- adultery_0001_valid_partner_trigger
- desired_guardian_trigger
- elder_character
- fighting_lover_trigger
- fp1_0031_any_valid_king_trigger
- fp3_suitable_child_to_leave
15 more
- is_suitable_victim_of_harsh_weather
- legend_spread_events_0071_promoter_trigger
- nomad_events_0190_valid_memory
- suitable_child_to_leave
- suitable_elder
- suitable_entourage_character_trigger
- suitable_follower_marriage_character_trigger
- suitable_lover_for_child
- suitable_pool_marriage_trigger
- suitable_smitten_heathen_trigger
- suitably_amorous_opponent
- tour_travel_9020_valid_criminal_trigger
- withering_mind_character
- yearly_4031_basic_check_trigger
- 3030_would_streak_trigger
On actions (the game's own hooks) (5)
- five_year_everyone_pulse
- five_year_playable_pulse
- on_travel_plan_movement
- three_year_playable_pulse
- yearly_playable_pulse
Scripted effects (4)
Source: game/common/scripted_triggers/00_available_for_events_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.