CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Religious actions

Demand Chastity

from 50PietyAccepted automatically in some cases; otherwise the AI weighs it

Demand that the recipient take a vow of chastity before …. If they accepts, they suffers a long-term Fertility penalty and cannot begin a seduction or a courtship until the vow ends or is renounced.

What you need

You

To send it

  • Is not at war with the target
  • If

    • scope:recipient ?= scope:puppet_or_actor.faith.religious_head

    Then

    • You:
      • If

        • Their faith › Any religious head challenger:
          • holder ?= scope:pam_antipope_holder_check

        Then

  • If is not a member of the Clergy: Learning at least 18
  • You: You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage
  • In some cases (on a condition the game doesn't show) › You:
    • piety >= request_clerical_chastity_interaction_cost_value

To see it in the menu

  • One of these

  • Is available (an adult, not imprisoned, not incapable)

The character you target

To send it

  • Does not have the Modifier: Clerical Vow of Chastity
  • If

    • You are you

    Then

    Otherwise

  • Also needed: available (an adult, not imprisoned, not incapable)

To see it in the menu

  • root.faith ?= faith
  • If a member of the Clergy:
  • Does not have the Trait: Celibate
  • Does not have the Trait: Eunuch
  • Does not have the Modifier: Clerical Vow of Chastity
  • If

    • You: Is played by the AI

    Then

    • Does not have “request clerical chastity ai cooldown” (a variable the game's script sets)

Demand Chastity is a religious character interaction in Crusader Kings III. You need: Is not at war with the target. The character you target needs: Does not have the Modifier: Clerical Vow of Chastity and Is available (an adult, not imprisoned, not incapable). Accepted automatically in some cases; otherwise the AI weighs it. Reasons the AI weighs include Clergy acting towards a secular Ruler (+20), Personality — Devoting … to … tempts them: (+25), Penitential Cells Ecclesiastical Estate Building (+10) and 17 more. It costs Piety (from 50). Patch 1.20.1.2, from game/common/character_interactions/clerical_chastity_interaction.txt.

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Quick answers (3)
What are the requirements for Demand Chastity in CK3?
You: Is not at war with the target. The character you target: Does not have the Modifier: Clerical Vow of Chastity and Is available (an adult, not imprisoned, not incapable). (patch 1.20.1.2)
How do I get the AI to accept Demand Chastity?
Accepted automatically in some cases; otherwise the AI weighs it. Its reasons: Clergy acting towards a secular Ruler +20, Relative Level of Devotion, Personality — Devoting … to … tempts them: +25, Penitential Cells Ecclesiastical Estate Building +10, Penitential Cells Ecclesiastical Estate Building +20, Penitential Cells Ecclesiastical Estate Building +30, Visitation Office Ecclesiastical Estate Building +5, Visitation Office Ecclesiastical Estate Building +10, Visitation Office Ecclesiastical Estate Building +15, Chancery Ecclesiastical Estate Building +5, Chancery Ecclesiastical Estate Building +10, Chancery Ecclesiastical Estate Building +15, Awe of the Grand Cathedral +5, Awe of the Grand Cathedral +10, Lustful -35, … Opinion of …, Rival of you -35, Realm Capital in my Clerical Region +35, Extra Piety offered +25, They is a the recipient -20, They is a the recipient -30 and They is a the recipient -50.
How much does Demand Chastity cost?
Piety (from 50) (patch 1.20.1.2).

Will they accept?

Accepted automatically when:

  • They use their Hook on …

Otherwise the AI adds these up and accepts above zero; near zero the answer is partly random (ai_maybe). Reasons in italics are the script's, with no label in the game.

ReasonAmount
Base-25
Clergy acting towards a secular Ruler
when
+20
Relative Level of Devotion
when
  • Your Personal Tenets unlock tenet celestial hierarchy interaction acceptance
  • Your faith is the same as that of recipient
varies
Personality — Devoting … to … tempts them:
when
+25
Penitential Cells Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_easier_clerical_chastity_1
+10
Penitential Cells Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_easier_clerical_chastity_2
+20
Penitential Cells Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_easier_clerical_chastity_3
+30
Visitation Office Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_chastity_visitation_1
+5
Visitation Office Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_chastity_visitation_2
+10
Visitation Office Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_chastity_visitation_3
+15
Chancery Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_chancery_court_1
+5
Chancery Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_chancery_court_2
+10
Chancery Ecclesiastical Estate Building
when
  • Your domicile:
    • has_domicile_parameter = estate_chancery_court_3
+15
Awe of the Grand Cathedral
when
  • Your domicile:
    • has_domicile_parameter = estate_cathedral_awe_1
+5
Awe of the Grand Cathedral
when
  • Your domicile:
    • has_domicile_parameter = estate_cathedral_awe_2
+10
Lustful
when
-35
… Opinion of …varies
Rival of you
when
  • The character you target: Has you as rival
-35
Realm Capital in my Clerical Region
when
  • The character you target:
    • One of these

      • All of these

        • Is landed
        • Their capital county:
          • clerical_region_title.holder ?= scope:puppet_or_actor
      • or

        All of these

        • Is not landed
        • Their liege › Their capital county:
          • clerical_region_title.holder ?= scope:puppet_or_actor
+35
Extra Piety offered
when
  • The option “clerical chastity piety stipend” is chosen
+25
They is a the recipient
when
-20
They is a the recipient
when
-30
They is a the recipient
when
-50
Acceptance (ai_accept) (145 lines of game script)
base = -25
celestial_hierarchy_acceptance_modifier = {
	ACTOR = scope:puppet_or_actor
	RECIPIENT = scope:recipient
}
modifier = {
	add = 25
	scope:recipient = {
		has_trait = zealous
	}
	desc = TAKE_THE_VOWS_ZEALOUS
}
modifier = {
	add = ecclesiastical_domicile_acceptance_value_1
	desc = ESTATE_CLERICAL_CHASTITY_REASON
	scope:puppet_or_actor ?= {
		domicile ?= {
			has_domicile_parameter = estate_easier_clerical_chastity_1
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_value_2
	desc = ESTATE_CLERICAL_CHASTITY_REASON
	scope:puppet_or_actor ?= {
		domicile ?= {
			has_domicile_parameter = estate_easier_clerical_chastity_2
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_value_3
	desc = ESTATE_CLERICAL_CHASTITY_REASON
	scope:puppet_or_actor ?= {
		domicile ?= {
			has_domicile_parameter = estate_easier_clerical_chastity_3
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_micro_value_1
	desc = ESTATE_VISITATION_REASON
	scope:puppet_or_actor ?= {
		domicile ?= {
			has_domicile_parameter = estate_chastity_visitation_1
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_micro_value_2
	desc = ESTATE_VISITATION_REASON
	scope:puppet_or_actor ?= {
		domicile ?= {
			has_domicile_parameter = estate_chastity_visitation_2
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_micro_value_3
	desc = ESTATE_VISITATION_REASON
	scope:puppet_or_actor ?= {
		domicile ?= {
			has_domicile_parameter = estate_chastity_visitation_3
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_micro_value_1
	desc = ESTATE_CHANCERY_REASON
	scope:puppet_or_actor ?= {
		domicile ?= {
			has_domicile_parameter = estate_chancery_court_1
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_micro_value_2
	desc = ESTATE_CHANCERY_REASON
	scope:puppet_or_actor ?= {
		domicile ?= {
			has_domicile_parameter = estate_chancery_court_2
		}
	}
}
modifier = {
	add = ecclesiastical_domicile_acceptance_micro_value_3
	desc = ESTATE_CHANCERY_REASON
	scope:puppet_or_actor ?= {
		domicile ?= {
			has_domicile_parameter = estate_chancery_court_3
		}
	}
}
ecclesiastical_domicile_cathedral_awe_modifier = yes
modifier = {
	add = -35
	scope:recipient = {
		has_trait = lustful
	}
	desc = TAKE_THE_VOWS_LUSTFUL
}
opinion_modifier = {
	who = scope:recipient
	opinion_target = scope:puppet_or_actor
	multiplier = 0.5
	desc = AI_OPINION_REASON
}
modifier = {
	add = -35
	scope:recipient = {
		has_relation_rival = scope:puppet_or_actor
	}
	desc = clerical_chastity_ai_rival
}
modifier = {
	add = 35
	recipient_in_actor_clerical_region_trigger = yes
	desc = clerical_chastity_ai_clerical_region
}
modifier = {
	add = 25
	scope:clerical_chastity_piety_stipend = yes
	desc = clerical_chastity_ai_piety_stipend
}
modifier = {
	add = -20
	scope:recipient = {
		highest_held_title_tier = tier_kingdom
	}
	desc = clerical_chastity_ai_tier_rank
}
modifier = {
	add = -30
	scope:recipient = {
		highest_held_title_tier = tier_empire
	}
	desc = clerical_chastity_ai_tier_rank
}
modifier = {
	add = -50
	scope:recipient = {
		highest_held_title_tier = tier_hegemony
	}
	desc = clerical_chastity_ai_tier_rank
}

As written in game/common/character_interactions/clerical_chastity_interaction.txt.

What happens

If they accept

  • In some cases (on a condition the game doesn't show) › You:
    • add_piety = { … }
  • If

    Then

    • Use a Hook on the target
  • The character you target:
    • Event clerical_chastity_vow.0001 (after 1825 days)
    • If available:
      • change_spiritual_fulfillment = { … }
    • If

      • The option “clerical chastity piety stipend” is chosen

      Then

    • Gains the modifier “Clerical Vow of Chastity” for 5 years
      • Piety +0.1/month
      • Fertility -75%
    • Opinion: Forced Chastity
    • Stress by trait: Lustful +40

If they refuse

  • The character you target:
    • Gain -100 Piety
    • Gains 20 Stress
    • Opinion: Spurned Priestly Demand

Options when sending

  • Use a Hook
  • Offer Piety

Events it fires: clerical_chastity_vow.0001

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (34 lines of game script)
is_shown = scope:puppet_or_actor ?= {
	this != scope:recipient
	clerical_chastity_actor_can_demand_chastity_trigger = yes
}
scope:recipient = {
	scope:puppet_or_actor.faith ?= faith
	trigger_if = {
		limit = {
			is_clergy = yes
		}
		OR = {
			is_married = yes
			has_trait = lustful
			has_trait = rakish
			has_trait = seducer
			has_trait = deviant
		}
	}
	NOR = {
		has_trait = celibate
		has_trait = eunuch
		has_character_modifier = clerical_chastity_vow_modifier
	}
	trigger_if = {
		limit = {
			scope:puppet_or_actor = {
				is_ai = yes
			}
		}
		NOT = {
			has_variable = request_clerical_chastity_ai_cooldown
		}
	}
}

As written in game/common/character_interactions/clerical_chastity_interaction.txt.

Can be sent when (is_valid…) (46 lines of game script)
scope:puppet_or_actor = {
	NOT = {
		is_at_war_with = scope:recipient
	}
	pam_not_antipope_when_recipient_is_hof_tt = {
		CHARACTER = scope:puppet_or_actor
	}
	trigger_if = {
		limit = {
			is_clergy = no
		}
		learning >= very_high_skill_rating
	}
}
pam_not_promised_pilgrimage_trigger = {
	ACTOR = scope:puppet_or_actor
}
scope:recipient = {
	NOT = {
		has_character_modifier = clerical_chastity_vow_modifier
	}
	is_physically_able_adult = yes
	trigger_if = {
		limit = {
			scope:actor = scope:puppet_or_actor
		}
		custom_tooltip = {
			text = clerical_chastity_recipient_must_be_in_reach_tt
			clerical_chastity_recipient_valid_for_actor_scope_trigger = yes
		}
	}
	trigger_else = {
		custom_tooltip = {
			text = clerical_chastity_recipient_must_be_in_reach_tt_puppeteer
			clerical_chastity_recipient_valid_for_actor_scope_trigger = yes
		}
	}
}
trigger_if = {
	limit = {
		scope:is_puppet_action ?= yes
	}
	scope:puppet_or_actor = {
		piety >= request_clerical_chastity_interaction_cost_value
	}
}

As written in game/common/character_interactions/clerical_chastity_interaction.txt.

Effects (on_send, on_accept, on_decline) (138 lines of game script)
on_accept = if = {
	limit = {
		scope:is_puppet_action ?= yes
	}
	scope:puppet_or_actor = {
		add_piety = {
			value = {
				add = request_clerical_chastity_interaction_cost_value
				max = piety
				multiply = -1
			}
		}
	}
}
scope:puppet_or_actor = {
	if = {
		limit = {
			scope:hook = yes
		}
		use_hook = scope:recipient
	}
	send_interface_toast = {
		type = event_toast_effect_good
		title = request_clerical_chastity_actor_toast
		left_icon = scope:puppet_or_actor
		right_icon = scope:recipient
		scope:recipient = {
			trigger_event = {
				id = clerical_chastity_vow.0001
				days = 1825
			}
			if = {
				limit = {
					is_available_quick = {
						advanced_ruler = yes
					}
				}
				change_spiritual_fulfillment = {
					value = minor_spiritual_fulfillment_value
					if = {
						limit = {
							scope:clerical_chastity_piety_stipend = yes
						}
						add = medium_spiritual_fulfillment_value
					}
				}
			}
			if = {
				limit = {
					scope:clerical_chastity_piety_stipend = yes
				}
				add_piety = medium_piety_gain
			}
			send_interface_toast = {
				type = event_toast_effect_good
				title = request_clerical_chastity_recipient_toast
				left_icon = scope:recipient
				right_icon = scope:puppet_or_actor
				add_character_modifier = {
					modifier = clerical_chastity_vow_modifier
					years = 5
				}
				add_opinion = {
					target = scope:puppet_or_actor
					modifier = resented_forced_chastity_opinion
				}
				stress_impact = {
					lustful = medium_stress_impact_gain
				}
			}
		}
	}
}
if = {
	limit = {
		scope:is_puppet_action ?= yes
		scope:actor != scope:recipient
	}
	scope:actor = {
		send_interface_toast = {
			type = event_toast_effect_good
			title = request_clerical_chastity_actor_toast_puppeteer
			left_icon = scope:puppet_or_actor
			right_icon = scope:recipient
		}
	}
}
scope:recipient = {
	if = {
		limit = {
			is_ai = no
		}
		set_variable = {
			name = request_clerical_chastity_ai_cooldown
			years = 3
		}
	}
}
on_decline = scope:puppet_or_actor = {
	send_interface_toast = {
		type = event_toast_effect_bad
		title = request_clerical_chastity_decline_actor_toast
		right_icon = scope:recipient
		scope:recipient = {
			add_piety = medium_piety_loss
			add_stress = minor_stress_gain
			add_opinion = {
				target = scope:puppet_or_actor
				modifier = spurned_clerical_counsel_opinion
			}
		}
	}
}
if = {
	limit = {
		scope:is_puppet_action ?= yes
		scope:actor != scope:recipient
	}
	scope:actor = {
		send_interface_toast = {
			type = event_toast_effect_bad
			title = request_clerical_chastity_decline_actor_toast_puppeteer
			left_icon = scope:puppet_or_actor
			right_icon = scope:recipient
		}
	}
}
scope:recipient = {
	if = {
		limit = {
			is_ai = no
		}
		set_variable = {
			name = request_clerical_chastity_ai_cooldown
			years = 3
		}
	}
}

As written in game/common/character_interactions/clerical_chastity_interaction.txt.

Category
Religious actions
Cost: Piety
from 50
Again on the same character
after 5 years
In the menu
under More…
ID
request_clerical_chastity_interaction

Source: game/common/character_interactions/clerical_chastity_interaction.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient. “…” marks words the game fills in at play time (a name, a title).

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