Interaction · Religious actions
Beseech De Jure Rights
Ask the recipient to designate a neighboring Title as a De Jure part of …
What you need
You
To send it
- Is at not War
- If your government is not a Theocratic-type Government: … must either: Have a Level of Devotion of Devoted Servant or higher · Have a Realm Priest Puppet · Have a Clerical Ruler Puppet
- Otherwise: Piety level at least 1
- Is landed
- Does not have the Trait: Excommunicated
- Your primary title:
is_landless_type_title = no
- A lower-Tier Title neighboring … De Jure territory must: Include at least one County under your control · Not belong De Jure to … · Have at least half its Counties be ⟨faith⟩ · Have at least half its Counties held by ⟨faith⟩ Rulers
- Does not have the Modifier: Promised Pilgrimage
- In some cases (on a condition the game doesn't show) › You:
piety >= pam_ecclesiastical_de_jure_shifting_piety_cost_value
- In some cases (on a condition the game doesn't show) › You:
prestige >= pam_ecclesiastical_de_jure_shifting_prestige_cost_value
- The target:
is_landless_type_title = no- Is not the Head of Faith
- Title tier exactly scope:puppet or actor.highest held title tier minus one
NOT = { de_jure_liege = scope:puppet_or_actor.primary_title }- At least one County of … must be within your sub-Realm
Also needed: available (not incapable, not imprisoned)
To see it in the menu
- Highest held Title is at least Kingdom Rank
- Is landed
- Your faith: Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type · Grants the Unreformed Pagan Combat Advantage
One of these
- Your faith: Has a Doctrine or Tenet with The position of Head of Faith is given to a prominent clergy member
or
Your rite: The rite has Temple Holdings are leased out to their Holder's Realm Priest, who then serves them as a Theocratic Vassal
- Is a ruler
- Is not at war with the target
- Any sub realm title › Any this title or de jure above:
is_landless_type_title = no- Is not the Head of Faith
- Title tier exactly scope:puppet or actor.highest held title tier minus one
- … is already De Jure part of …
- At least one County of … must be within your sub-Realm
- … is the De Jure Liege of …
If
scope:recipient.religious_head_or_challenger != scope:recipient
Then
- … Head of Faith is the De Jure Liege of …
The character you target
To send it
- Does not have the Trait: Excommunicated
- Highest held Title is at least Duchy Rank
- … is … Liege or above, Head of Faith, within the De Jure hierarchy of … Titles, or has De Jure Counties of … Primary Title within … Archdiocese
Also needed: available (not incapable, not imprisoned, a ruler, an adult)
To see it in the menu
One of these
scope:puppet_or_actor.religious_head_or_challenger = thisor
Government is Ecclesiastical
- Their faith is the same as that of puppet or actor
Which title you can pick
- The target:
is_landless_type_title = no- Is not the Head of Faith
- Title tier exactly scope:puppet or actor.highest held title tier minus one
- … is already De Jure part of …
- At least one County of … must be within your sub-Realm
- … is the De Jure Liege of …
If
scope:recipient.religious_head_or_challenger != scope:recipient
Then
- … Head of Faith is the De Jure Liege of …
- At least half of … Counties must have ⟨faith⟩ Faith
- At least half of … Counties must belong to ⟨faith⟩ Holders
If
- The target: Title tier exactly Kingdom
Then
- You cannot gain a De Jure Kingdom while involved in the Iberian Struggle
Beseech De Jure Rights is a religious character interaction in Crusader Kings III. You need: Is at not War, Is available (not incapable, not imprisoned), Is landed and 3 more. The character you target needs: Is available (not incapable, not imprisoned, a ruler, an adult), Does not have the Trait: Excommunicated and Highest held Title is at least Duchy Rank. Accepted automatically in some cases; otherwise the AI weighs it. Reasons the AI weighs include Enjoys the Church's favor (+25), The Peace of God charges the Church with settling such matters (+50), Weak Hook used (+200) and 48 more. It costs Piety (from 500), Prestige (from 350). It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.
Quick answers (3)
- What are the requirements for Beseech De Jure Rights in CK3?
- You: Is at not War, Is available (not incapable, not imprisoned), Is landed, Does not have the Trait: Excommunicated, A lower-Tier Title neighboring … De Jure territory must: • Include at least one County under your control • Not belong De Jure to … • Have at least half its Counties be ⟨faith⟩ • Have at least half its Counties held by ⟨faith⟩ Rulers and Does not have the Modifier: Promised Pilgrimage. The character you target: Is available (not incapable, not imprisoned, a ruler, an adult), Does not have the Trait: Excommunicated and Highest held Title is at least Duchy Rank. (patch 1.20.1.2)
- How do I get the AI to accept Beseech De Jure Rights?
- Accepted automatically in some cases; otherwise the AI weighs it. Its reasons: Enjoys the Church's favor +25, The Peace of God charges the Church with settling such matters +50, Weak Hook used +200, Offer a Hook, Donation, Offer Pilgrimage, Promise Eradication of Other-Faith Rulers, Dispatch Missionaries to Its Counties, Other-Rite Rulers to drive from the target, Other-Faith Rulers to drive from the target, Other-Rite Counties in the target, Other-Faith Counties in the target, Would undermine a faithful De Jure ruler -40, The current De Jure liege is sinful, You control all of the target +50, You … their Liege +25, You … of their House +30, The recipient is your Close Family +50, Same Dynasty +15, You are their House Head +50, You are their Dynasty Head +25, You … one or more exceptionally pious Traits +100, You … one or more pious Traits +30, You … Virtuous Traits, … Opinion of …, Your Level of Devotion, Allied +40, You … the recipient's friend +30, You … the recipient's best friend +60, Intimidated by you, Terrified of you, Is your Realm Priest Puppet +100, You have no Realm Priest Puppet -50, You have immoral Traits or a low Level of Devotion, You have wicked Traits, Is your Rival -200, Your Tyranny, Your zealousness, Head of Faith +100, Head of Rite +50, You belong to different Rites -20, The recipient's compatibility with … +25, The recipient's compatibility with … -25, The recipient's Rite prohibits a … Tenet -100, The recipient's Rite prohibits a permitted … Tenet -40, The recipient's Rite prohibits your exposed personal Tenet -60, You are above your Domain Limit, You are above your Vassal Limit -20, Your small Realm for your Tier +40, Your modest Realm for your Tier +20, Your sizeable Realm for your Tier -15, Your sizeable Realm for your Tier -30, Your immense Realm for your Tier -45, Your immense Realm for your Tier -60, Your immense Realm for your Tier -75, Your immense Realm for your Tier -100, Your immense Realm for your Tier -150, Your immense Realm for your Tier -200, Your immense Realm for your Tier -250, Your immense Realm for your Tier -300, Your immense Realm for your Tier -400, The recipient covets your hoarded Gold -60, This is wicked Simony -50, You have the Uncrowned Law -75, The target's Tier, … Opinion of …, … Counties you do not control, De Jure neighboring of … and … Counties, … Counties with Cultures distinctive from yours, Your … Realm Counties with low County Control, Your low Legitimacy -150, Your low Legitimacy -100, Your low Legitimacy -50, Your high Legitimacy +25, Your high Legitimacy +100, Your high Legitimacy +150 and Your high Legitimacy +250.
- How much does Beseech De Jure Rights cost?
- Piety (from 500), Prestige (from 350) (patch 1.20.1.2).
Will they accept?
Accepted automatically when:
- They use their Hook on …
Otherwise the AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.
| Reason | Amount |
|---|---|
| Base | -150 |
| Enjoys the Church's favor | +25 |
| The Peace of God charges the Church with settling such matters | +50 |
Weak Hook usedwhen
| +200 |
Offer a Hookwhen
| varies |
Donationwhen
| varies |
Offer Pilgrimagewhen
| pam_offer_pilgrimage_acceptance_value |
Promise Eradication of Other-Faith Rulerswhen
| varies |
Dispatch Missionaries to Its Countieswhen
| varies |
Other-Rite Rulers to drive from the targetwhen
| varies |
Other-Faith Rulers to drive from the targetwhen
| varies |
Other-Rite Counties in the targetwhen
| varies |
Other-Faith Counties in the targetwhen
| varies |
Would undermine a faithful De Jure rulerwhen
| -40 |
The current De Jure liege is sinfulwhen
| varies |
You control all of the targetwhen
| +50 |
You … their Liegewhen
| +25 |
You … of their Housewhen
| +30 |
The recipient is your Close Familywhen
| +50 |
Same Dynastywhen
| +15 |
You are their House Headwhen
| +50 |
You are their Dynasty Headwhen
| +25 |
You … one or more exceptionally pious Traitswhen
| +100 |
You … one or more pious Traitswhen
| +30 |
You … Virtuous Traitswhen
| varies |
| … Opinion of … | varies |
Your Level of Devotionwhen
| varies |
Alliedwhen
| +40 |
You … the recipient's friendwhen
| +30 |
You … the recipient's best friendwhen
| +60 |
Intimidated by youwhen
| varies |
Terrified of youwhen
| varies |
Is your Realm Priest Puppetwhen
| +100 |
You have no Realm Priest Puppetwhen
| -50 |
| You have immoral Traits or a low Level of Devotion | varies |
| You have wicked Traits | varies |
Is your Rivalwhen
| -200 |
Your Tyrannywhen
| your tyranny × -2 |
Your zealousnesswhen
| varies |
| Head of Faith | +100 |
Head of Ritewhen
| +50 |
You belong to different Riteswhen
| -20 |
The recipient's compatibility with …when
| +25 |
The recipient's compatibility with …when
| -25 |
The recipient's Rite prohibits a … Tenetwhen
| -100 |
The recipient's Rite prohibits a permitted … Tenetwhen
| -40 |
The recipient's Rite prohibits your exposed personal Tenetwhen
| -60 |
You are above your Domain Limitwhen
| varies |
You are above your Vassal Limitwhen
| -20 |
Your small Realm for your Tierwhen
| +40 |
Your modest Realm for your Tierwhen
| +20 |
Your sizeable Realm for your Tierwhen
| -15 |
Your sizeable Realm for your Tierwhen
| -30 |
Your immense Realm for your Tierwhen
| -45 |
Your immense Realm for your Tierwhen
| -60 |
Your immense Realm for your Tierwhen
| -75 |
Your immense Realm for your Tierwhen
| -100 |
Your immense Realm for your Tierwhen
| -150 |
Your immense Realm for your Tierwhen
| -200 |
Your immense Realm for your Tierwhen
| -250 |
Your immense Realm for your Tierwhen
| -300 |
Your immense Realm for your Tierwhen
| -400 |
The recipient covets your hoarded Goldwhen
| -60 |
This is wicked Simonywhen
| -50 |
| You have the Uncrowned Law | -75 |
A scripted reasonwhen
| +30 |
The target's Tierwhen
| varies |
| … Opinion of … | varies |
… Counties you do not controlwhen
| varies |
De Jure neighboring of … and … Countieswhen
| varies |
… Counties with Cultures distinctive from yourswhen
| varies |
Your … Realm Counties with low County Controlwhen
| varies |
Your low Legitimacywhen
| -150 |
Your low Legitimacywhen
| -100 |
Your low Legitimacywhen
| -50 |
Your high Legitimacywhen
| +25 |
Your high Legitimacywhen
| +100 |
Your high Legitimacywhen
| +150 |
Your high Legitimacywhen
| +250 |
Acceptance (ai_accept) (272 lines of game script)
base = -150
modifier = {
scope:puppet_or_actor = {
has_character_modifier = pam_sf_ear_of_clergy_modifier
}
add = 25
desc = pam_sf_ear_of_clergy_accept_reason
}
modifier = {
scope:recipient.rite ?= {
rite_has_parameter = tenet_peace_of_god_clergy_peacemaking
}
add = 50
desc = pam_peace_of_god_clergy_peacemaking_accept_reason
}
modifier = {
scope:use_hook = yes
add = 200
scope:puppet_or_actor = {
NOT = {
has_strong_hook = scope:recipient
}
}
desc = SCHEME_WEAK_HOOK_USED
}
modifier = {
add = {
value = 20
multiply = scope:puppet_or_actor.highest_held_title_tier
}
scope:offer_hook = yes
desc = OFFER_HOOK_INTERACTION_OPTION_REASON
}
modifier = {
add = {
value = 50
if = {
limit = {
pam_actor_rite_has_core_simony_trigger = yes
}
multiply = 5
}
}
scope:donate_faith = yes
desc = DONATE_FAITH_INTERACTION_OPTION_REASON
}
modifier = {
add = pam_offer_pilgrimage_acceptance_value
scope:offer_pilgrimage = yes
desc = OFFER_PILGRIMAGE_INTERACTION_OPTION_REASON
}
modifier = {
add = {
value = 0
scope:target ?= {
every_de_jure_county = {
limit = {
holder ?= {
OR = {
faith = {
NOT = {
this = scope:puppet_or_actor.faith
}
}
any_liege_or_above = {
faith = {
NOT = {
this = scope:puppet_or_actor.faith
}
}
}
}
}
}
add = 1
if = {
limit = {
holder.rite = {
NOT = {
this = scope:puppet_or_actor.rite
}
rite_hostility_level = {
target = scope:puppet_or_actor.rite
value >= faith_astray_level
}
}
}
add = 1
}
if = {
limit = {
holder.rite = {
NOT = {
this = scope:puppet_or_actor.rite
}
rite_hostility_level = {
target = scope:puppet_or_actor.rite
value >= faith_hostile_level
}
}
}
add = 3
}
if = {
limit = {
holder.rite = {
NOT = {
this = scope:puppet_or_actor.rite
}
rite_hostility_level = {
target = scope:puppet_or_actor.rite
value >= faith_evil_level
}
}
}
add = 2
}
add = {
value = holder.highest_held_title_tier
subtract = 1
}
}
}
if = {
limit = {
scope:target.tier = tier_kingdom
}
multiply = 2
}
if = {
limit = {
scope:target.tier = tier_duchy
}
multiply = 4
}
multiply = 2
}
scope:promise_domination = yes
desc = PROMISE_DOMINATION_INTERACTION_OPTION_REASON
}
modifier = {
add = {
value = 0
scope:target ?= {
every_de_jure_county = {
limit = {
OR = {
NOT = {
faith = scope:puppet_or_actor.faith
}
trigger_if = {
limit = {
scope:puppet_or_actor.rite = scope:recipient.rite
}
AND = {
NOT = {
rite = scope:puppet_or_actor.rite
}
rite = {
divergence(scope:puppet_or_actor.rite) >= medium_rite_divergence_value
}
}
}
}
}
add = 1
if = {
limit = {
rite = {
divergence(scope:puppet_or_actor.rite) >= major_rite_divergence_value
}
}
add = 1
}
if = {
limit = {
rite = {
divergence(scope:puppet_or_actor.rite) >= monumental_rite_divergence_value
}
}
add = 1
}
if = {
limit = {
rite = {
NOT = {
this = scope:puppet_or_actor.rite
}
rite_hostility_level = {
target = scope:puppet_or_actor.rite
value >= faith_astray_level
}
}
}
add = 1
}
if = {
limit = {
rite = {
NOT = {
this = scope:puppet_or_actor.rite
}
rite_hostility_level = {
target = scope:puppet_or_actor.rite
value >= faith_hostile_level
}
}
}
add = 2
}
if = {
limit = {
rite = {
NOT = {
this = scope:puppet_or_actor.rite
}
rite_hostility_level = {
target = scope:puppet_or_actor.rite
value >= faith_evil_level
}
}
}
add = 2
}
}
}
if = {
limit = {
scope:target.tier = tier_kingdom
}
multiply = 2
}
if = {
limit = {
scope:target.tier = tier_duchy
}
multiply = 4
}
}
exists = scope:target
scope:promise_conversion = yes
desc = PROMISE_CONVERSION_INTERACTION_OPTION_REASON
}
modifier = {
add = {
value = 0
scope:target ?= {
every_de_jure_county = {
limit = {
holder ?= {
NOT = {
is_vassal_or_below_of = scope:puppet_or_actor
}
OR = {
faith = {
NOT = {
this = scope:puppet_or_actor.faith
}
}
any_liege_or_above = {
faith = {
NOT = {
this = scope:puppet_or_actor.faith
}
}
NOT = {
is_liege_or_above_of = scope:puppet_or_actor
}
}
}
# … (cut here; the rest is in the file)As written in game/common/character_interactions/pam_interactions.txt.
What happens
If they accept
- In some cases (on a condition the game doesn't show) › You:
- If ecclesiastical de jure shifting piety cost more than 0:
add_piety = { … }
- If ecclesiastical de jure shifting prestige cost more than 0:
add_prestige = { … }
- If ecclesiastical de jure shifting piety cost more than 0:
- The character you target:
- If played by a person › You: Opinion: Grateful (+30)
- If played by a person:
- Every Clerical Subordinate in De Jure …: Loses 25 Opinion of … (Ruled Against My Diocese)
- Every Clerical Subordinate in De Jure …: Gains 25 Opinion of … (Ruled in Favor of My Diocese)
- … becomes De Jure Liege of …
If
- The option “promise domination” is chosen
Then
- If has Legitimacy: In 5 years, if there still any non-⟨faith⟩ Rulers whose Realms contain a De Jure … County, you will lose 1 Level of Devotion and -300 Legitimacy
- Otherwise: In 5 years, if there still any non-⟨faith⟩ Rulers whose Realms contain a De Jure … County, you will lose 1 Level of Devotion and -750 Prestige
- Event pam_interactions_events.0093 (after 5 years)
If
- The option “donate faith” is chosen
Then
- Pay gold to the target
If
- The option “offer pilgrimage” is chosen
Then
- You:
- Gains the modifier “Promised Pilgrimage” for 10 years
- Monthly Piety -25%
- Character spiritual fulfillment loss +25%
- … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires
- Gains the modifier “Promised Pilgrimage” for 10 years
- The character you target:
add_piety_experience = { … }
If
- The option “promise conversion” is chosen
Then
remove_treasury_or_gold = { … }add_piety_experience = { … }- The target:
If
- Your rite is the target’s
- The target › Any de jure county:
- Their faith is the same as that of puppet or actor
None of these
- Is of the same rite as you
- Their holder:
- Is played by a person
- Is not you
- Is not the target
- Their rite:
divergence(scope:de_jure_master.rite) >= medium_rite_divergence_value- Does not have “rite grace period” (a variable the game's script sets)
Then
If
- The target › Any de jure county:
None of these
- Their faith is the same as that of puppet or actor
- Their holder:
- Is played by a person
- Is not you
- Is not the target
Then
- The target › Any de jure county:
- The target:
If
- The target is the target
Then
- Every non-⟨faith⟩ County … … in …:
- Where:
- Their faith is not the same as that of puppet or actor
- Their holder: Is you or your liege
change_county_control = extreme_county_control_loss
- Where:
Otherwise
- Every non-⟨faith⟩ County … … in …:
- Where:
- Their faith is not the same as that of puppet or actor
- Their holder: Is you or your liege
change_county_control = extreme_county_control_loss
- Where:
If
- The target is the target
Then
- Every non-… County … … in …:
- Where:
- Their faith is the same as that of puppet or actor
- Is not of the same rite as the target
- Their holder: Is you or your liege
change_county_control = medium_county_control_loss
- Where:
Otherwise
- Every non-… County … … in …:
- Where: Their faith is the same as that of puppet or actor · … (more in the script below)
- … (more in the script below)
- … (more in the script below)
If they refuse
If
- The character you target: Is played by a person
Then
- You: Opinion: Refusal (-50)
If
a check the game hides
Then
- The target’s de jure liege’s holder: Opinion: Respected My De Jure Lands (+50)
- The character you target › If played by a person:
- Every Clerical Subordinate in De Jure …: Gains 25 Opinion of … (Ruled in Favor of My Diocese)
- Every Clerical Subordinate in De Jure …: Loses 25 Opinion of … (Ruled Against My Diocese)
Options when sending
- Use a Hook
- Donate Gold to the Church
- Offer a Hook
- Promise Eradication of Other-Faith Rulers
- Dispatch Missionaries to Its Counties
- Offer Pilgrimage
Events it fires: pam_interactions_events.0093, pam_interactions_events.0094
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (26 lines of game script)
is_available = has_pam_dlc_trigger = yes
is_shown = scope:puppet_or_actor ?= {
highest_held_title_tier >= tier_kingdom
is_landed = yes
pam_clergy_interactions_faith_trigger = yes
is_ruler = yes
}
scope:puppet_or_actor ?= {
NOR = {
this = scope:recipient
is_at_war_with = scope:recipient
}
any_sub_realm_title = {
any_this_title_or_de_jure_above = {
target_valid_ecclesiastical_de_jure_shifting_trigger = yes
}
}
}
scope:recipient = {
pam_request_legitimacy_priest_trigger = {
CHARACTER = scope:puppet_or_actor
}
NOT = {
this = scope:actor
}
}As written in game/common/character_interactions/pam_interactions.txt.
Can be sent when (is_valid…) (101 lines of game script)
scope:puppet_or_actor = {
is_at_war = no
clergy_interaction_generic_piety_level_or_puppet_req_trigger = yes
is_available_quick = {
incapable = no
imprisoned = no
hostage = no
}
is_landed = yes
NOT = {
has_trait = excommunicated
}
primary_title = {
is_landless_type_title = no
}
custom_tooltip = {
text = valid_ecclesiastical_de_jure_shifting_title_tt
any_sub_realm_title = {
any_this_title_or_de_jure_above = {
target_valid_ecclesiastical_de_jure_shifting_trigger = yes
any_de_jure_county = {
percent >= 0.5
faith = scope:puppet_or_actor.faith
}
any_de_jure_county = {
percent >= 0.5
holder = {
faith = scope:puppet_or_actor.faith
}
}
}
}
}
NOT = {
has_character_modifier = promised_pilgrimage_to_clergy_modifier
}
}
scope:recipient = {
is_available_quick = {
incapable = no
imprisoned = no
hostage = no
ruler = yes
adult = yes
}
NOT = {
has_trait = excommunicated
}
highest_held_title_tier >= tier_duchy
custom_tooltip = {
text = relevant_theocrat_tt
OR = {
scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient
scope:puppet_or_actor = {
any_liege_or_above = {
this = scope:recipient
}
}
any_held_title = {
has_clerical_region = yes
any_county_in_clerical_region = {
OR = {
this = scope:puppet_or_actor.primary_title
scope:puppet_or_actor.primary_title = {
is_de_jure_liege_or_above_target = prev
}
}
}
}
AND = {
is_landed = yes
any_held_title = {
OR = {
any_this_title_or_de_jure_above = {
holder ?= scope:puppet_or_actor
}
any_in_de_jure_hierarchy = {
holder ?= scope:puppet_or_actor
}
}
}
}
}
}
}
trigger_if = {
limit = {
scope:is_puppet_action ?= yes
}
scope:puppet_or_actor = {
piety >= pam_ecclesiastical_de_jure_shifting_piety_cost_value
}
}
trigger_if = {
limit = {
scope:is_puppet_action ?= yes
}
scope:puppet_or_actor = {
prestige >= pam_ecclesiastical_de_jure_shifting_prestige_cost_value
}
}As written in game/common/character_interactions/pam_interactions.txt.
Effects (on_send, on_accept, on_decline) (263 lines of game script)
on_accept = if = {
limit = {
scope:is_puppet_action ?= yes
}
scope:puppet_or_actor = {
if = {
limit = {
pam_ecclesiastical_de_jure_shifting_piety_cost_value > 0
}
add_piety = {
value = {
add = pam_ecclesiastical_de_jure_shifting_piety_cost_value
max = piety
multiply = -1
}
}
}
if = {
limit = {
pam_ecclesiastical_de_jure_shifting_prestige_cost_value > 0
}
add_prestige = {
value = {
add = pam_ecclesiastical_de_jure_shifting_prestige_cost_value
max = prestige
multiply = -1
}
}
}
}
}
scope:target ?= {
de_jure_liege = {
save_scope_as = former_de_jure_liege
}
}
scope:puppet_or_actor = {
save_scope_as = de_jure_master
faith = {
save_scope_as = de_jure_faith
}
}
scope:recipient = {
save_scope_as = cleric
}
if = {
limit = {
scope:target.de_jure_liege.holder ?= {
NOT = {
this = scope:puppet_or_actor
}
}
}
scope:target.de_jure_liege.holder = {
add_opinion = {
target = scope:puppet_or_actor
modifier = stole_de_jure_lands_opinion
opinion = -70
}
}
scope:recipient = {
if = {
limit = {
is_ai = no
}
scope:target.de_jure_liege.holder = {
add_opinion = {
target = scope:puppet_or_actor
modifier = gave_away_de_jure_lands_opinion
opinion = -50
}
}
}
else = {
hidden_effect = {
scope:target.de_jure_liege.holder = {
add_opinion = {
target = scope:puppet_or_actor
modifier = gave_away_de_jure_lands_opinion
opinion = -50
}
}
}
}
}
}
scope:recipient = {
if = {
limit = {
is_ai = no
}
scope:puppet_or_actor = {
add_opinion = {
target = scope:recipient
modifier = grateful_opinion
opinion = 30
}
}
}
else = {
hidden_effect = {
scope:puppet_or_actor = {
add_opinion = {
target = scope:recipient
modifier = grateful_opinion
opinion = 50
}
}
}
}
if = {
limit = {
is_ai = no
}
custom_tooltip = every_subordinate_in_target_de_jure_liege_opinion_loss
custom_tooltip = every_subordinate_in_actor_title_opinion_gain
}
hidden_effect = {
every_subordinate = {
limit = {
capital_province.county ?= {
any_this_title_or_de_jure_above = {
this = scope:former_de_jure_liege
}
}
NOR = {
this = scope:puppet_or_actor
this = scope:recipient
}
}
add_opinion = {
target = scope:recipient
modifier = ruled_against_my_diocese_opinion
opinion = -25
}
}
every_subordinate = {
limit = {
capital_province.county ?= {
any_this_title_or_de_jure_above = {
this = scope:puppet_or_actor.primary_title
}
}
NOR = {
this = scope:puppet_or_actor
this = scope:recipient
}
}
add_opinion = {
target = scope:recipient
modifier = ruled_in_favor_of_my_diocese_opinion
opinion = 25
}
}
}
}
scope:puppet_or_actor = {
show_as_tooltip = {
ecclesiastical_de_jure_shifting_effect = {
DE_JURE_MASTER = scope:puppet_or_actor
CLERIC = scope:recipient
}
}
trigger_event = pam_interactions_events.0094
}
on_decline = scope:target ?= {
de_jure_liege = {
save_scope_as = former_de_jure_liege
}
}
if = {
limit = {
scope:recipient = {
is_ai = no
}
}
scope:puppet_or_actor = {
add_opinion = {
modifier = refusal_opinion
target = scope:recipient
opinion = -50
}
}
if = {
limit = {
scope:target.de_jure_liege.holder ?= {
NOT = {
this = scope:puppet_or_actor
}
}
}
scope:target.de_jure_liege.holder ?= {
add_opinion = {
modifier = respected_de_jure_opinion
target = scope:recipient
opinion = 50
}
}
}
scope:recipient = {
if = {
limit = {
is_ai = no
}
custom_tooltip = every_subordinate_in_target_de_jure_liege_opinion_gain
custom_tooltip = every_subordinate_in_actor_title_opinion_loss
}
hidden_effect = {
every_subordinate = {
limit = {
capital_province.county ?= {
any_this_title_or_de_jure_above = {
this = scope:former_de_jure_liege
}
}
NOR = {
this = scope:puppet_or_actor
this = scope:recipient
}
}
add_opinion = {
target = scope:recipient
modifier = ruled_in_favor_of_my_diocese_opinion
opinion = 25
}
}
every_subordinate = {
limit = {
capital_province.county ?= {
any_this_title_or_de_jure_above = {
this = scope:puppet_or_actor.primary_title
}
}
NOR = {
this = scope:puppet_or_actor
this = scope:recipient
}
}
add_opinion = {
target = scope:recipient
modifier = ruled_against_my_diocese_opinion
opinion = -25
}
}
}
}
}
scope:puppet_or_actor = {
send_interface_toast = {
type = event_toast_effect_bad
title = ecclesiastic_de_jure_refusal_toast_tt
left_icon = scope:recipient
}
}
if = {
limit = {
scope:is_puppet_action ?= yes
scope:actor != scope:recipient
}
scope:actor = {
send_interface_toast = {
type
# … (cut here; the rest is in the file)As written in game/common/character_interactions/pam_interactions.txt.
- Category
- Religious actions
- Cost: Piety
- from 500
- Cost: Prestige
- from 350
- Cooldown
- 3 years
- DLC
- By God Alone
- In the menu
- main list
- ID
ecclesiastical_de_jure_shifting_interaction
Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient. “…” marks words the game fills in at play time (a name, a title).