CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

pam_interactions_events event IDs

44 events of the pam_interactions_events namespace in Crusader Kings III 1.20.0.3, 8 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event pam_interactions_events.0001) and press Enter. Using the console turns achievements off for that game.
Command
pam_interactions_events.0001—Letterevent pam_interactions_events.0001
pam_interactions_events.0002—Letterevent pam_interactions_events.0002
pam_interactions_events.0010—Letterevent pam_interactions_events.0010
pam_interactions_events.0011—Letterevent pam_interactions_events.0011
pam_interactions_events.0020—Letterevent pam_interactions_events.0020
pam_interactions_events.0021—Letterevent pam_interactions_events.0021
pam_interactions_events.0022—Letterevent pam_interactions_events.0022
pam_interactions_events.0023—Letterevent pam_interactions_events.0023
pam_interactions_events.0030Negotiations for …Characterevent pam_interactions_events.0030
pam_interactions_events.0031—Letterevent pam_interactions_events.0031
pam_interactions_events.0032—Letterevent pam_interactions_events.0032
pam_interactions_events.0033—Letterevent pam_interactions_events.0033
pam_interactions_events.0034The Disputing of …Characterevent pam_interactions_events.0034
pam_interactions_events.0035…, AcquiredCharacterevent pam_interactions_events.0035
pam_interactions_events.0036…, DeniedCharacterevent pam_interactions_events.0036
pam_interactions_events.0037—Letterevent pam_interactions_events.0037
pam_interactions_events.0038(hidden event)Characterevent pam_interactions_events.0038
pam_interactions_events.0039—Letterevent pam_interactions_events.0039
pam_interactions_events.0040(hidden event)Characterevent pam_interactions_events.0040
pam_interactions_events.0050—Letterevent pam_interactions_events.0050
pam_interactions_events.0060Justifying DivorceCharacterevent pam_interactions_events.0060
pam_interactions_events.0070A War for the …Characterevent pam_interactions_events.0070
pam_interactions_events.0071… Conquest of …Characterevent pam_interactions_events.0071
pam_interactions_events.0072—Letterevent pam_interactions_events.0072
pam_interactions_events.0080—Letterevent pam_interactions_events.0080
pam_interactions_events.0081—Letterevent pam_interactions_events.0081
pam_interactions_events.0082—Letterevent pam_interactions_events.0082
pam_interactions_events.0083—Letterevent pam_interactions_events.0083
pam_interactions_events.0090—Letterevent pam_interactions_events.0090
pam_interactions_events.0091—Letterevent pam_interactions_events.0091
pam_interactions_events.0092—Letterevent pam_interactions_events.0092
pam_interactions_events.0093(hidden event)Characterevent pam_interactions_events.0093
pam_interactions_events.0094—Letterevent pam_interactions_events.0094
pam_interactions_events.0095—Letterevent pam_interactions_events.0095
pam_interactions_events.0096—Letterevent pam_interactions_events.0096
pam_interactions_events.0097—Letterevent pam_interactions_events.0097
pam_interactions_events.0098(hidden event)Characterevent pam_interactions_events.0098
pam_interactions_events.0100Bastard No MoreCharacterevent pam_interactions_events.0100
pam_interactions_events.0101—Letterevent pam_interactions_events.0101
pam_interactions_events.0111—Letterevent pam_interactions_events.0111
pam_interactions_events.0120—Letterevent pam_interactions_events.0120
pam_interactions_events.0121—Letterevent pam_interactions_events.0121
pam_interactions_events.0130—Letterevent pam_interactions_events.0130
pam_interactions_events.0131—Letterevent pam_interactions_events.0131

Source: game/events/dlc/pam/pam_interactions_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.