Game concept
Level of Devotion
The game also links it as Level(s) of Devotion.
From the game's encyclopedia
A Character's Level of Devotion is a measure of how virtuous and devout they are, as well as their standing with other members of their Faith.
Every time a Character gains Piety, they also progress toward the next Level of Devotion.
The Mandala Government can unlock additional Levels of Devotion after religious icon up to, and including, godlike. To achieve that degree of divinity their Devotion needs to be proven over generations.
The Levels are:
• sinner
• dutiful
• faithful
• devoted servant
• paragon of virtue
• religious icon
• divine
• demigod
• godlike
The game's text for patch 1.20.1.2. Words in blue are entries of the encyclopedia: hover one to read it, as in the game.
Level of Devotion is an entry of Crusader Kings III's in-game encyclopedia. The game explains it: "A Character's Level of Devotion is a measure of how virtuous and devout they are, as well as their standing with other members of their Faith." It is part of Piety. It covers Maximum Level of Devotion and Level of Devotion Impact. The game also links it as Level(s) of Devotion. Patch 1.20.1.2, from game/common/game_concepts/00_game_concepts.txt and game/localization/english/game_concepts_l_english.yml.
Source: game/common/game_concepts/00_game_concepts.txt, game/localization/english/game_concepts_l_english.yml and the English localisation, Crusader Kings III 1.20.1.2.