CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

court_outcome event IDs

11 events of the court_outcome namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event court_outcome.0003) and press Enter. Using the console turns achievements off for that game.

The court_outcome event namespace has 11 events in Crusader Kings III (0 hidden), from court_scheme_outcome_events.txt; the first with a title is court_outcome.0003 "Is It Love?". Fire one with the console: event court_outcome.0003. Patch 1.20.0.3.

Command
court_outcome.0003Is It Love?Characterevent court_outcome.0003
court_outcome.1000Romance: The Wild HuntCharacterevent court_outcome.1000
court_outcome.1001Romance: The Wild HuntCharacterevent court_outcome.1001
court_outcome.1002Romance: The Wild HuntCharacterevent court_outcome.1002
court_outcome.1003The Wild HuntCharacterevent court_outcome.1003
court_outcome.1005Romance: The Wild HuntCharacterevent court_outcome.1005
court_outcome.1100Romance: IntruderCharacterevent court_outcome.1100
court_outcome.1101Romance: IntruderCharacterevent court_outcome.1101
court_outcome.1102Romance: IntruderCharacterevent court_outcome.1102
court_outcome.1103Romance: IntruderCharacterevent court_outcome.1103
court_outcome.1105IntruderCharacterevent court_outcome.1105

Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.

Source: game/events/scheme_events/court_scheme/court_scheme_outcome_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.