CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Roads to Power files

ep3_varangian_trigger

ep3_varangian_trigger = yes

game/common/scripted_triggers/07_ep3_triggers.txt, line 161 (16 lines). No parameters.

ep3_varangian_trigger is a scripted trigger in Crusader Kings III, in the Roads to Power files, written at line 161 of its file. It takes no parameters: ep3_varangian_trigger = yes (or no). The game's script calls it in 4 places, among them ep3_akolouthos_events.1000 (event), ep3_akolouthos_events.1001 (event) and The Palace-Pillaging Right (event ep3_emperor_yearly.3000). Patch 1.20.1.2, from game/common/scripted_triggers/07_ep3_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (16 lines of game script)
ep3_varangian_trigger = {
	OR = {
		culture = {
			OR = {
				has_cultural_tradition = tradition_fp1_coastal_warriors
				has_cultural_tradition = tradition_hird
				has_cultural_tradition = tradition_fp1_performative_honour
				has_cultural_pillar = heritage_north_germanic
				has_cultural_pillar = heritage_west_germanic
			}
		}
		has_trait = varangian
	}
	can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root }
	is_physically_able_adult = yes
}

As written in game/common/scripted_triggers/07_ep3_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls ep3_varangian_trigger.

On actions (the game's own hooks) (1)

  • on_death

Source: game/common/scripted_triggers/07_ep3_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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