Scripted trigger · By God Alone files
has_tenet_popularity_trigger
has_tenet_popularity_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 4081 (3 lines). No parameters.
has_tenet_popularity_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 4081 of its file. It takes no parameters: has_tenet_popularity_trigger = yes (or no). The game's script calls it in 37 places, among them Evangelize Personal Tenet (decision), Forbid a Tenet (decision) and Forbid a Tenet (decision). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
Gates the tenet popularity system, for PAM it's only for Christian faiths. Runs in a faith scope.
What it checks
- Their religion is Christianity
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (3 lines of game script)
has_tenet_popularity_trigger = {
religion = religion:christianity_religion
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_tenet_popularity_trigger.
Decisions (8)
Character interactions (1)
Buttons of the game's windows (scripted GUIs) (1)
- using_tenet_popularity_gui
Events (4)
- The Beauty of Mysteries
ecumenical_council_events_josh.0024 - The Bread of the Altar
ecumenical_council_summons_events.0062 - The Building of a Monastery
holy_order.2009 - The Bull of …
pam_bull_events.0002
Scripted effects inside an event file (1)
- holy_order_2010_confirm_effect
Scripted effects (14)
- ecumenical_council_apply_debate_outcome_effect
- pam_declare_rite_heresy_effect
- pam_secure_pilgrim_routes_effect
- pam_study_rite_tenet_popularity_effect
- pam_tenet_popularity_christian_faiths_tenet_delta_effect
- pam_tenet_popularity_on_county_faith_change_effect
8 more
- pam_tenet_popularity_on_evangelized_tenet_effect
- pam_tenet_popularity_on_new_pope_effect
- pam_tenet_popularity_on_personal_tenet_gain_effect
- pam_tenet_popularity_on_personal_tenet_loss_effect
- pam_tenet_popularity_on_rite_change_effect
- pam_tenet_popularity_on_rite_created_effect
- pam_tenet_popularity_seed_status_effect
- pick_monastic_founder_option_effect
Scripted triggers (7)
Script values (1)
- ecumenical_council_debated_tenet_popularity_value
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.