Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Major decision · Major Decisions

Proclaim the Age of Crusades

Adopt Tenet Armed Pilgrimages or Tenet Struggle Submission as a Tenet of your Mainline Rite.

The faithful must take up arms to defend Christendom and reclaim what has been lost.

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (9 lines of game script)
has_pam_dlc_trigger = yes
years_from_game_start >= 10
OR = {
	faith ?= faith:catholic
	religion ?= religion:islam_religion
}
this = faith.religious_head
current_date >= 1066.1.1
is_ai = yes

As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.

Can be taken when (is_valid) (6 lines of game script)
OR = {
	pam_ai_can_proclaim_armed_pilgrimages_core_trigger = yes
	pam_ai_can_proclaim_struggle_submission_core_trigger = yes
}
is_available_adult = yes
is_imprisoned = no

As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (117 lines of game script)
save_scope_as = hof_scope
if = {
	limit = {
		faith = faith:catholic
	}
	if = {
		limit = {
			faith.main_rite = {
				any_rite_tenet = {
					status = core
					this = tenet:tenet_peace_of_god
				}
			}
		}
		faith.main_rite = {
			remove_rite_tenet = tenet:tenet_peace_of_god
			add_rite_tenet = tenet_armed_pilgrimages
		}
		faith = {
			if = {
				limit = {
					has_tenet_popularity_trigger = yes
				}
				change_tenet_popularity = {
					target = tenet:tenet_peace_of_god
					change = major_tenet_popularity_loss
				}
				change_tenet_popularity = {
					target = tenet:tenet_armed_pilgrimages
					change = major_tenet_popularity_gain
				}
			}
		}
	}
	else_if = {
		limit = {
			faith.main_rite = {
				any_rite_tenet = {
					status = core
					this = tenet:tenet_pacifism
				}
			}
		}
		faith.main_rite = {
			remove_rite_tenet = tenet:tenet_pacifism
			add_rite_tenet = tenet_armed_pilgrimages
		}
	}
	else_if = {
		limit = {
			faith.main_rite = {
				any_rite_tenet = {
					status = core
					this = tenet:tenet_dharmic_pacifism
				}
			}
		}
		faith.main_rite = {
			remove_rite_tenet = tenet:tenet_dharmic_pacifism
			add_rite_tenet = tenet_armed_pilgrimages
		}
	}
	else = {
		faith = {
			main_rite = {
				random_rite_tenet = {
					status = core
					limit = {
						NOT = {
							this = tenet:tenet_communion
						}
					}
					save_scope_as = removed_tenet
				}
				remove_rite_tenet = scope:removed_tenet
				add_rite_tenet = tenet_armed_pilgrimages
			}
		}
	}
}
else = {
	faith = {
		main_rite = {
			random_rite_tenet = {
				status = core
				save_scope_as = removed_tenet
			}
			remove_rite_tenet = scope:removed_tenet
			add_rite_tenet = tenet_struggle_submission
		}
		if = {
			limit = {
				has_tenet_popularity_trigger = yes
			}
			change_tenet_popularity = {
				target = scope:removed_tenet
				change = major_tenet_popularity_loss
			}
			change_tenet_popularity = {
				target = tenet:tenet_struggle_submission
				change = major_tenet_popularity_gain
			}
		}
	}
}
faith = {
	every_faith_character = {
		limit = {
			is_ruler = yes
			this != scope:hof_scope
		}
		trigger_event = {
			id = pam_decision_events.0018
			days = 1
		}
	}
}

As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.

Source: game/common/decisions/dlc_decisions/pam/pam_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.