ecumenical_council_summons_events event IDs
10 events of the ecumenical_council_summons_events namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event ecumenical_council_summons_events.0001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| ecumenical_council_summons_events.0001 | The Worries of the … | Activity | event ecumenical_council_summons_events.0001 |
| ecumenical_council_summons_events.0010 | The Secret | Activity | event ecumenical_council_summons_events.0010 |
| ecumenical_council_summons_events.0020 | Logistical Issues | Activity | event ecumenical_council_summons_events.0020 |
| ecumenical_council_summons_events.0030 | At the Mercy of the Elements | Activity | event ecumenical_council_summons_events.0030 |
| ecumenical_council_summons_events.0040 | Stage Fright | Activity | event ecumenical_council_summons_events.0040 |
| ecumenical_council_summons_events.0050 | Questioned Faith | Activity | event ecumenical_council_summons_events.0050 |
| ecumenical_council_summons_events.0060 | First Among Equals | Activity | event ecumenical_council_summons_events.0060 |
| ecumenical_council_summons_events.0061 | And the Son | Activity | event ecumenical_council_summons_events.0061 |
| ecumenical_council_summons_events.0062 | The Bread of the Altar | Activity | event ecumenical_council_summons_events.0062 |
| ecumenical_council_summons_events.0063 | Matter of Language | Activity | event ecumenical_council_summons_events.0063 |
Source: game/events/activities/ecumenical_council_activity/pam_ecumemincal_council_summons_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.