CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_tenet_ai_should_purge_trigger

pam_tenet_ai_should_purge_trigger = { CHARACTER = … }

game/common/scripted_triggers/pam_scripted_triggers.txt, line 2706 (8 lines). Parameters: $CHARACTER$.

pam_tenet_ai_should_purge_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 2706 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 2 places, among them Forbid a Tenet (decision) and Forbid a Tenet (decision). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

Phase first: this runs per candidate tenet, so outside Reform the global lookup ends it at once

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (8 lines of game script)
pam_tenet_ai_should_purge_trigger = {
	situation:the_christian_church ?= { situation_current_phase = reform_phase }
	OR = {
		pam_tenet_is_christian_vice_trigger = yes
		pam_tenet_is_christian_abomination_trigger = yes
	}
	$CHARACTER$.faith = { has_tenet_popularity_trigger = yes }
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_tenet_ai_should_purge_trigger.

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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