Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Major decision · Major Decisions

Permit a Tenet

Endorse a Tenet as Permitted within … and announce it to every ruler of the faith.

A teaching long whispered on the fringes of our faith deserves the light of approval. Lend … blessing to a Tenet and lift it to Permitted.

Requirements

The lines the game itself shows for this decision's conditions:

  • Permit a Tenet unavailable until …
  • A Tenet must be chosen
  • … is not already holding an Ecumenical Council
Can be taken when (is_valid) (23 lines of game script)
any_character_tenet = {
	knowledge_filter = known
	pam_tenet_can_be_permitted_no_actor_trigger = yes
}
is_available_adult = yes
custom_tooltip = {
	text = enact_a_bull_tenet_permitted_cooldown_tt
	NOT = {
		exists = var:enact_a_bull_tenet_permitted_cooldown
	}
}
custom_tooltip = {
	text = pam_tenet_stance_select_tt
	exists = scope:selected_item
}
custom_tooltip = {
	text = ecumenical_council_already_ongoing_tt
	NOT = {
		faith = {
			has_variable = ecumenical_council_ongoing
		}
	}
}

As written in game/common/decisions/dlc_decisions/pam/bulls_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (37 lines of game script)
set_variable = {
	name = bull_option
	value = flag:tenet_permitted
	years = 1
}
save_scope_as = bull_issuer
save_scope_as = pam_tenet_stance_issuer
save_scope_as = pam_tenet_stance_permit
scope:selected_item = {
	save_scope_as = pam_tenet_stance_tenet
}
show_as_tooltip = {
	faith = {
		set_tenet_status = {
			tenet = scope:selected_item
			status = permitted
		}
		change_fervor = {
			value = significant_fervor_loss
			desc = fervor_loss_pam_tenet_permitted
		}
		if = {
			limit = {
				has_tenet_popularity_trigger = yes
			}
			change_tenet_popularity = {
				target = scope:selected_item
				change = medium_tenet_popularity_gain
			}
		}
	}
}
set_variable = {
	name = enact_a_bull_tenet_permitted_cooldown
	years = 5
}
trigger_event = pam_bull_events.0002

As written in game/common/decisions/dlc_decisions/pam/bulls_decisions.txt.

Source: game/common/decisions/dlc_decisions/pam/bulls_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).