CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Northern Lords files

fp1_remember_recent_conquest_victory_effect

fp1_remember_recent_conquest_victory_effect = yes

game/common/scripted_effects/01_dlc_fp1_scripted_effects.txt, line 968 (15 lines). No parameters.

fp1_remember_recent_conquest_victory_effect is a scripted effect in Crusader Kings III, in the The Northern Lords files, written at line 968 of its file. It takes no parameters: fp1_remember_recent_conquest_victory_effect = yes. The game's script calls it in 69 places, among them … China's Grand Campaign (casus belli), …… Ancestral Claim on … (casus belli) and Adventurer Invasion (casus belli). Patch 1.20.1.2, from game/common/scripted_effects/01_dlc_fp1_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (15 lines of game script)
fp1_remember_recent_conquest_victory_effect = {
	if = {
		limit = {
			# DLC check.
			has_fp1_dlc_trigger = yes
			# Is the culture eligible?
			fp1_can_raise_stele_trigger = yes
		}
		set_variable = {
			name = recent_conquest_victory
			value = scope:defender
			years = 5
		}
	}
}

As written in game/common/scripted_effects/01_dlc_fp1_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp1_remember_recent_conquest_victory_effect.

Source: game/common/scripted_effects/01_dlc_fp1_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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